
Dr Benjamin Matthews
Senior Lecturer
School of Humanities, Creative Ind and Social Sci (Design and Natural History Illustration)
- Email:ben.matthews@newcastle.edu.au
- Phone:0249854909
Exploring transdisciplinary innovation and emerging technologies
Dr Benjamin Matthews’ research examines how communication, design and technology intersect to shape the future of industry, culture and sustainability.

Dr Benjamin Matthews is an academic whose research investigates how new technologies and creative practices can be used to solve human problems and build more sustainable futures through collaboration and innovation. His work sits at the crossroads of humanities, creative industries and science, challenging disciplinary boundaries and aligning with the goals of the College of Human and Social Futures at UON.
“I’m interested in what happens when different ways of knowing and working come together to tackle complex challenges,” Benjamin said. “For example, how can microbial biotechnology support sustainable industries, and what kinds of design and engagement practices do we need to make sure these solutions are socially inclusive and culturally grounded.”
Benjamin’s research impacts communities, industries and vulnerable groups who are often left out of technological transitions. Through his projects he collaborates with partners across academia, startups, government and First Nations organisations to design pathways for innovation that are human-centred, ethical and globally relevant.
Wild Yeast Zoo – Microbes for sustainable innovation
Benjamin is an AI with the Centre of Excellence in Synthetic Biology, and co-founder of Wild Yeast Zoo, a hybrid citizen science project and biotech company. They’re building a library of wild Australian microbes to support sustainable industrial innovation and nature-based solutions across food, agriculture and bio-based manufacturing. The team behind the project have successfully completed CSIRO’s highly competitive national ON Accelerate program, and been awarded over one million dollars worth of funding for both research and commercialisation processes.
“Microbes are one of the most powerful and underexplored resources we have for building a sustainable future,” Benjamin said. “Through Wild Yeast Zoo we are developing an ethically sourced microbial library, aligned with the Nagoya Protocol. That’s a framework designed to protect First Nations intellectual property, opening new opportunities for industry and science, and the communities they impact alike.”
This work highlights the potential for synthetic biology and creative industries to intersect in driving entrepreneurship, new value chains and sustainable economic growth.
Citizen science and First Nations collaboration
In collaboration with the Awabakal Local Aboriginal Land Council, Benjamin is leading a project to explore the role of microbes in native flora at the old Burwood Bowling Club site. This initiative connects microbial science with citizen science and Country based stewardship, opening new pathways for community engagement.
“In terms of embedding biotechnology in society, it is essential to co create knowledge with communities,” Benjamin said. “These collaborations show us new ways of understanding science as part of living culture, not just a technical process.”
The future of creative work and digital engagement
Benjamin researches how technologies like AI are driving automation, reshaping creative industries and the future of work. His teaching in courses like Design Thinking and Innovation, Digital Media Engagement and Professional Career Ready Studio integrates real world industry challenges, rapid prototyping and problem based learning to prepare students for the demands of evolving creative economies.
“Increasingly, the role of creatives is to curate, interpret and innovate in partnership with new tools and technologies,” Benjamin said. “Our graduates need not only technical skills but also the ability to collaborate across disciplines and industries. In my courses, students get to engage with industry on real tasks and real world problems, ensuring they connect directly with the reality of being a professional creative right now.”
Design thinking
Benjamin’s research into design thinking examines both its potential and its limitations. He is interested in how it can move beyond formulaic applications to include discursive, ethical and more than human perspectives. His work shows how design thinking can support innovation in diverse settings, from immersive technologies such as virtual simulation spaces to the evolving needs of the design profession itself, where rapid automation is changing creative work.
By emphasising collaboration, critical reflection and human centred practice, Benjamin positions design thinking as a tool that enables teams to address complex problems across disciplines while keeping cultural and social contexts in focus.
Artificial intelligence in creative practice and education
Separately, Benjamin also investigates the role of artificial intelligence in reshaping design education and creative practice. His research explores how automation is transforming creative work, raising new challenges for professional practice and higher education.
“The emergence of AI in creative practice challenges us to rethink the skills we teach,” Benjamin said. “Rather than competing with automation on technical tasks, we need to emphasise the human capabilities that AI cannot easily replicate — judgement, negotiation, facilitation and creativity in context.”
Immersive Technology and Behavioural change
Benjamin’s research on extended reality (XR) technologies explores their potential in teaching, learning and creative practice. His work examines how immersive environments can be harnessed for simulation based learning, creativity, helping to respond to and resolve human problems with compassion, and new forms of remote presence during times of disruption.
Benjamin is also engaged in research on behavioural change in collaboration with sociologists, psychologists, clinicians and scientists. This work focuses on how communication, design and technology can help address pressing public wellbeing and health challenges such as youth debt driven by emerging technology, antimicrobial resistance (AMR) and patterns of mobile phone use while driving.
“Problems like AMR, debt or driving while texting can all be meaningfully impacted by creative operatives armed with digital technology and training in human-centred design. These are not only scientific but behavioural issues,” Benjamin said. “We need to understand how people make everyday decisions, and how design and communication strategies can support better outcomes by engaging with and deploying emerging technology.”
Through these collaborations, Benjamin’s research develops approaches that integrate behavioural science with creative industries methods. His projects in this area highlight the importance of transdisciplinary work in tackling complex social and medical problems, ensuring that solutions are both evidence-based and accessible to the communities they aim to serve.
Creative collectives and entrepreneurship
A strand of Benjamin’s earlier research focused on how creative collectives and micro enterprises use technology and networks to collaborate. These insights continue to inform his work in entrepreneurship and innovation training, equipping the next generation of graduates with the skills needed to succeed in fast changing industries.
“The skills required by a collective, collaboration, creativity and entrepreneurship, are the very skills we emphasise in our programs,” Benjamin said. “We are equipping the communicators, designers and innovators of the future with the tools they need to thrive.”
Photo credit: Katherine Williams
Exploring transdisciplinary innovation and emerging technologies
Dr Benjamin Matthews’ research examines how communication, design and technology intersect to shape the future of industry, culture and sustainability.
Career Summary
Biography
I am a Lecturer in Design in the School of Creative Industries, with an interest in strategic communication design, design management, the post-industrial circumstances of the creative industries, emergent network cultures and media art.
My scholarly approach is transdisciplinary, and includes engagement with: design; organised networks; creative teams; innovation; media work; celebrity; collaborative cultures; urban/street cultures; visual culture; emergence; translatability; mimetic theory; and media anthropology.
I also collaborate with artists to write catalog essays and to curate cross platform media.
I completed an cross-disciplinary PhD at in 2010 (English and Communication), before moving into media industry roles in Newcastle and Sydney for several years, and was eventually invited to contribute to new undergraduate and masters programs during 2016 with UTS, and 2017 at Western Sydney University.
I have a passion for connecting teaching and learning with contemporary industry practice and growing strong networks of interaction with prospective employers and creative institutions.
Qualifications
- Doctor of Philosophy, University of Newcastle
- Bachelor of Arts (Communication Studies), University of Newcastle
- Bachelor of Arts (Honours), University of Newcastle
Keywords
- Collectivism
- Design
- Digital Communication
- Emergence
- Globalisation
- Media Work
- Network Cultures
- Organised Networks
- Post-Industrial Journalism
- Precarity
- Social Enterprise
- Social Entrepreneurship
- Strategic Design
- Transdisciplinary Design
- Transdisciplinary Innovation
Languages
- English (Mother)
Fields of Research
| Code | Description | Percentage |
|---|---|---|
| 470102 | Communication technology and digital media studies | 40 |
| 460708 | Virtual and mixed reality | 30 |
| 330305 | Design management | 30 |
Professional Experience
UON Appointment
| Title | Organisation / Department |
|---|---|
| Senior Lecturer | University of Newcastle School of Creative Industries Australia |
Publications
For publications that are currently unpublished or in-press, details are shown in italics.
Book (1 outputs)
| Year | Citation | Altmetrics | Link |
|---|---|---|---|
| 2018 | Burns LS, Matthews BJ, Understanding Journalism, SAGE, 288 (2018) |
Chapter (5 outputs)
| Year | Citation | Altmetrics | Link | |||||
|---|---|---|---|---|---|---|---|---|
| 2025 |
Matthews B, Gibbs E, Cain A, Hassan K, Lean C, 'Transdisciplinarity and the Role of Creative Industries in Science and Technology Research Teams', 11-26 (2025) [B1]
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| 2023 |
Cloke S, Roxburgh M, Matthews B, 'Who gets to wear the black turtleneck? Questioning the profession of design thinking', 46-70 (2023) [B1]
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Open Research Newcastle | ||||||
| 2021 | Matthews B, 'Future Creative Industries: media work in the Orgnet', The Elephant's Leg: Adventures in the Creative Industries, Common Ground, Champaign, IL 67-88 (2021) [B1] | Open Research Newcastle | ||||||
| 2019 | Matthews B, 'Enkel Collective: Making Change Makers', The Critical Makers Reader: (Un)learning Technology, Institute of Network Cultures, Amsterdam 173-180 (2019) [B1] | Open Research Newcastle | ||||||
| 2019 | Matthews B, 'New hypothetical continents: experimenting with u/dystopia', Anywhere: Art at the Outermost Limits of Location-Specificity: Viii, Centre of Visual Art (University of Melbourne) and Parsons Fine Art (Parsons School of Design, The New School).), Melbourne & New York 40-45 (2019) [B1] | Open Research Newcastle | ||||||
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Conference (88 outputs)
| Year | Citation | Altmetrics | Link | |||||
|---|---|---|---|---|---|---|---|---|
| 2022 |
Weaving S, 'We'd Like to Give You some Presence:
Cinematic VR narration and the sense of 'being there'', Newcastle, NSW, Australia (2022)
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| 2020 |
Matthews B, Roxburgh M, 'Will visual communication designers be replaced by machines?', Brisbane (2020)
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| 2020 |
Orr N, Matthews B, 'Introduction to the XR and Creativity Symposium: Transformative Technologies for Good', XR and Creativity Symposium Report: Transformative Technologies for Good, University of Newcastle (2020)
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| 2007 | Matthews BJ, 'Problem of the real: Interpretation and literary anthropology', Research Higher Degree Student Congress 2005. Proceedings, Newcastle, NSW (2007) [E2] | |||||||
| 2007 | Matthews BJ, 'Staging the significance of literacy interpretation', Research Higher Degree Student Congress 2006. Proceedings, Newcastle, NSW (2007) [E2] | |||||||
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Creative Work (1 outputs)
| Year | Citation | Altmetrics | Link | ||
|---|---|---|---|---|---|
| 2020 |
Matthews B, See ZS, Orr N, Coates A, XR and Creativity Symposium Web Media (2020)
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Journal article (63 outputs)
| Year | Citation | Altmetrics | Link | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 |
Threadgold S, Shannon B, Haro A, Cook J, Davies K, Coffey J, Farrugia D, Matthews B, Healy J, Burrows R, 'Buy Now, Pay Later technologies and the gamification of debt in the financial lives of young people', Journal of Cultural Economy, 18, 52-67 (2025) [C1]
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Open Research Newcastle | |||||||||
| 2024 |
Davies K, Cook J, Threadgold S, Farrugia D, Coffey J, Matthews B, Healy J, '“Winging it”: How youth workers navigate debt with young people', Children and Youth Services Review, 163, 107771-107771 (2024) [C1]
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Open Research Newcastle | |||||||||
| 2023 |
See ZS, Ledger S, Goodman L, Matthews B, Jones D, Fealy S, Ooi WH, Amin M, 'PLAYABLE EXPERIENCES THROUGH TECHNOLOGIES: OPPORTUNITIES AND CHALLENGES FOR TEACHING SIMULATION LEARNING AND EXTENDED REALITY SOLUTION CREATION', JOURNAL OF INFORMATION TECHNOLOGY EDUCATION-INNOVATIONS IN PRACTICE, 22, 67-90 (2023) [C1]
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Open Research Newcastle | |||||||||
| 2023 |
Matthews B, Shannon B, Roxburgh M, 'Destroy All Humans: The Dematerialisation of the Designer in an Age of Automation and its Impact on Graphic Design-A Literature Review', INTERNATIONAL JOURNAL OF ART & DESIGN EDUCATION, 42, 367-383 (2023) [C1]
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Open Research Newcastle | |||||||||
| 2023 |
See ZS, Matthews B, Day J, Carroll N, McGrath J, Amin M, 'Inclusive virtual simulation space: Digital technologies and design thinking process', Virtual Creativity, 13, 49-67 (2023) [C1]
This article demonstrates a case study in research-creation based on the extended reality (XR) placemaking initiative, and reports on the development of two iterations ... [more] This article demonstrates a case study in research-creation based on the extended reality (XR) placemaking initiative, and reports on the development of two iterations that are part of a digital technologies (DT) project. Various studies with a focus on restorative and relaxation applications have shown positive findings in improving mental wellness and self-awareness. We speculate that combining physical activity and exposure to digital nature can provide additional health benefits compared to restorative activities alone. The first iteration, Mind Space XR, is a virtual reality (VR) project that has the initial goal of supporting users to experience emotion-focused skills training based on mindfulness, emotion regulation and compassion in a low-risk environment. In this iteration of the DT project, we have focused on interaction design aspects and the research-creation process required to develop the information architecture framework of an early prototype. This ongoing research then informs the development of a second iteration, the 'inclusive virtual simulation space' ¿ a VR learning simulation initiative that supports users to experience customizable content in an inclusive environment. Combining Australian Curriculum areas from DT and the humanities and social sciences, this study will experiment with the human¿computer interaction process with the goal of configuring a modular high-fidelity virtual environment to achieve perceived ease of use by user groups including creators, educators and students. This will lead to a proof-of-concept platform with the flexibility to integrate digital content that permits the co-creation of digital prototypes driven by inclusive virtual and physical placemaking and simulation learning. This educational inclusive virtual simulation project focuses on experimenting with and introducing education technology and XR skills and knowledge to educators and creators, which is broadly applicable to education-based DT contexts.
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Open Research Newcastle | |||||||||
| 2023 |
Matthews B, Duddleston D, Hage FG, 'Myocardial perfusion imaging in congenitally corrected transposition of the great arteries', JOURNAL OF NUCLEAR CARDIOLOGY, 30 2907-2910 (2023)
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| 2021 |
Matthews B, See ZS, Day J, 'Crisis and extended realities: remote presence in the time of COVID-19', Media International Australia, 178, 198-209 (2021) [C1]
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Open Research Newcastle | |||||||||
| 2021 |
Orr N, Matthews B, See ZS, Burrell A, Day J, Seengal D, 'Transdisciplinarity in Extended Reality (XR) Research Design: Technological Transformation and Social Good (Co-creation Session at XR + Creativity Symposium, University of Newcastle, 2020)', Virtual Creativity, 11, 163-179 (2021) [C1]
This article collates and synthesizes the discussion results of a collaborative research exercise, known as a 'co-creation session', formed of a multi-discipl... [more] This article collates and synthesizes the discussion results of a collaborative research exercise, known as a 'co-creation session', formed of a multi-disciplinary group of extended reality (XR) researchers and practitioners. The session sought to develop and theorize the concept of 'transformative technologies for good' in creative, applied and clinical contexts. Notions of 'cutting-edge' practice were visited from a critical standpoint; participants established that innovation, when measured in terms of social good, challenges technological and economic paradigms of progress. Conversation between participants centred on four key areas: skills and knowledge for effective XR research, appropriate methods and sites for diffusion of XR research, the future of the field, and the possible contributions of XR and associated research to problems arising from COVID-19. The session offered further insights into research design related to composition of participant groups in terms of disciplinary knowledge, activity design, and remote digital interfaces.
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Open Research Newcastle | |||||||||
| 2020 |
See ZS, Matthews B, Goodman L, Jones D, Hight C, Egglestone P, Amin M, Ooi WH, 'Extended Reality Interactive Wall: User Experience Design Research-Creation', Virtual Creativity, 10, 163-174 (2020) [C1]
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Open Research Newcastle | |||||||||
| 2018 |
Lamb R, Annetta L, Hoston D, Shapiro M, Matthews B, 'Examining human behavior in video games: The development of a computational model to measure aggression', SOCIAL NEUROSCIENCE, 13, 301-317 (2018) [C1]
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| 2017 | Matthews B, 'Anti-hierarchical culture in media-based creative collectives: sketching originary analyses', Anthropoetics, XXII (2017) [C1] | Open Research Newcastle | |||||||||
| 2017 | Matthews B, 'Precarity, globalism and resistance in emergent collectivism: the case of Enspiral', Global Media Journal: Australian Edition, 11 (2017) [C1] | ||||||||||
| 2017 |
Burns LS, Matthews BJ, '"Post-Industrial" Journalism as a Creative Industry', World Academy of Science, Engineering and Technology, International Journal of Social, Behavioral, Educational, Economic, Business and Industrial Engineering, 11 1533-1551 (2017) [C1]
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Report (3 outputs)
| Year | Citation | Altmetrics | Link | ||
|---|---|---|---|---|---|
| 2023 |
Cook J, Davies K, Threadgold S, Farrugia D, Coffey J, Matthews B, Healy J, 'How do organisations in the Hunter and Central Coast support young people experiencing debt?' (2023)
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| 2021 |
Matthews B, Roxburgh M, Morgan C, Shannon B, 'ROBOTS ATE MY HOMEWORK: IMPACTS OF AUTOMATION ON THE FUTURE OF WORK IN THE DESIGN PROFESSION', FASTLab (2021)
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| 2020 |
Matthews B, See ZS, Orr N, Morgan C, 'XR and Creativity Symposium Report: Transformative Technologies for Good', School of Creative Industries, 18 (2020)
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Review (1 outputs)
| Year | Citation | Altmetrics | Link |
|---|---|---|---|
| 2018 | Matthews B, 'Review of Defiant Earth: The Fate of Humans in the Anthropocene', 11, WEB-WEB (2018) |
Thesis / Dissertation (1 outputs)
| Year | Citation | Altmetrics | Link |
|---|---|---|---|
| 2010 | Matthews BJ, others, Wolfgang Iser and literary anthropology, University of Newcastle (2010) |
Grants and Funding
Summary
| Number of grants | 18 |
|---|---|
| Total funding | $938,435 |
Click on a grant title below to expand the full details for that specific grant.
20251 grants / $200,546
Wild Yeast Zoo$200,546
Funding body: Department of Education
| Funding body | Department of Education |
|---|---|
| Project Team | Associate Professor Karl Hassan, Associate Professor Karl Hassan, Doctor Benjamin Matthews, Mr Evan Gibbs, Ms Claudia Bruinsma, Cprof PETER Lewis, Professor Ian Paulsen, David Ireland |
| Scheme | Australia's Economic Accelerator (AEA) Ignite |
| Role | Investigator |
| Funding Start | 2025 |
| Funding Finish | 2025 |
| GNo | G2401256 |
| Type Of Funding | C1500 - Aust Competitive - Commonwealth Other |
| Category | 1500 |
| UON | Y |
20242 grants / $407,077
A high-throughput platform to inform biocatalyst optimization$374,330
Funding body: U.S. Department of Defense
| Funding body | U.S. Department of Defense |
|---|---|
| Project Team | Associate Professor Karl Hassan, Ms Claudia Bruinsma, Dr Amy Cain, Mr Evan Gibbs, Doctor Benjamin Matthews, Professor Ian Paulsen |
| Scheme | Research Interests of the Air Force Office of Scientific Research |
| Role | Investigator |
| Funding Start | 2024 |
| Funding Finish | 2026 |
| GNo | G2400928 |
| Type Of Funding | C3700 – International Govt – Own Purpose |
| Category | 3700 |
| UON | Y |
The project develops and evaluates new public education messages targeting smartphone use among young, regional drivers$32,747
Funding body: Transport for NSW
| Funding body | Transport for NSW |
|---|---|
| Project Team | Doctor Cassandra Gauld, Doctor Benjamin Matthews |
| Scheme | Research Grant |
| Role | Investigator |
| Funding Start | 2024 |
| Funding Finish | 2024 |
| GNo | G2301503 |
| Type Of Funding | C2300 – Aust StateTerritoryLocal – Own Purpose |
| Category | 2300 |
| UON | Y |
20231 grants / $4,050
Wild Yeast Zoo Performance Bonus$4,050
Funding body: CSIRO - Commonwealth Scientific and Industrial Research Organisation
| Funding body | CSIRO - Commonwealth Scientific and Industrial Research Organisation |
|---|---|
| Project Team | Doctor Benjamin Matthews, Dr Amy Cain, Mr Evan Gibbs, Associate Professor Karl Hassan, Chris Lean |
| Scheme | ON Prime |
| Role | Lead |
| Funding Start | 2023 |
| Funding Finish | 2023 |
| GNo | G2300353 |
| Type Of Funding | C2100 - Aust Commonwealth – Own Purpose |
| Category | 2100 |
| UON | Y |
20223 grants / $68,500
Virtual Augmented Reality Research Network$32,000
Funding body: Sunway Education
| Funding body | Sunway Education |
|---|---|
| Project Team | Harold Thwaites, Matthew James Sanson, Kenneth Feinstein, Delas Santano, Human Esmaeili, Maslisa Zainuddin, Zi Siang See, Benjamin Matthews |
| Scheme | VARRN |
| Role | Investigator |
| Funding Start | 2022 |
| Funding Finish | 2023 |
| GNo | |
| Type Of Funding | External |
| Category | EXTE |
| UON | N |
Wild Yeast Zoo$22,500
Funding body: ARC (Australian Research Council)
| Funding body | ARC (Australian Research Council) |
|---|---|
| Project Team | Doctor Benjamin Matthews, Mr Evan Gibbs, Associate Professor Karl Hassan, Chris Lean, Dr Amy Cain |
| Scheme | ARC Centres of Excellence |
| Role | Lead |
| Funding Start | 2022 |
| Funding Finish | 2022 |
| GNo | G2201223 |
| Type Of Funding | C1200 - Aust Competitive - ARC |
| Category | 1200 |
| UON | Y |
Entrepreneurial debt and young people’s investments in their future$14,000
Funding body: College of Human and Social Futures | University of Newcastle
| Funding body | College of Human and Social Futures | University of Newcastle |
|---|---|
| Project Team | Dr Julia Cook (lead), A/Prof Steven Threadgold, Dr David Farrugia, Dr Julia Coffey, Dr Ben Matthews, Dr Kate Davies, Dr Joshua Healy |
| Scheme | CHSF - Pilot Research Scheme: Projects, Pivots, Partnerships |
| Role | Investigator |
| Funding Start | 2022 |
| Funding Finish | 2022 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
20212 grants / $148,406
The Central Darling Heritage Trail App$132,406
Funding body: Central Darling Shire Council
| Funding body | Central Darling Shire Council |
|---|---|
| Project Team | Doctor Simone O'Callaghan, Doctor Benjamin Matthews, Doctor Bernadette Drabsch |
| Scheme | Research Grant |
| Role | Investigator |
| Funding Start | 2021 |
| Funding Finish | 2021 |
| GNo | G2100902 |
| Type Of Funding | C2400 – Aust StateTerritoryLocal – Other |
| Category | 2400 |
| UON | Y |
Virtual Augmented Reality Research Network$16,000
Funding body: Sunway Education
| Funding body | Sunway Education |
|---|---|
| Project Team | Harold Thwaites, Matthew James Sanson, Kenneth Feinstein, Delas Santano, Human Esmaeili, Maslisa Zainuddin, Zi Siang See, Benjamin Matthews |
| Scheme | VARRN |
| Role | Investigator |
| Funding Start | 2021 |
| Funding Finish | 2021 |
| GNo | |
| Type Of Funding | External |
| Category | EXTE |
| UON | N |
20205 grants / $98,656
Media and Entertainment Research Centre (MERCury) establishment program$70,000
Funding body: Faculty of Education and Arts, University of Newcastle
| Funding body | Faculty of Education and Arts, University of Newcastle |
|---|---|
| Project Team | Dr Simon Weaving (Lead); A/Prof Craig Hight; Dr Simone O'Callaghan; Dr Jane Shadbolt; Dr Ben Matthews; Dr Stuart McBratney; Mr Jack McGrath; Dr Zi Siang See; Claire Pasvolsky; Karen Nobes; Prof Richard Vella |
| Scheme | Research Programs Pilot Scheme |
| Role | Investigator |
| Funding Start | 2020 |
| Funding Finish | 2021 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
ECR Inclusive Transformative Technology Scrum$14,896
Funding body: Faculty of Education and Arts, University of Newcastle
| Funding body | Faculty of Education and Arts, University of Newcastle |
|---|---|
| Project Team | Dr Benjamin Matthews (Lead), Dr Rewa Wright, Mr Zi Siang See, Dr Jamin Day, Ms Shanna Fealy, Dr Donovan Jones and Mr Adam Manning |
| Scheme | Strategic Network and Pilot Project Grants Scheme |
| Role | Lead |
| Funding Start | 2020 |
| Funding Finish | 2020 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
Rapid Grant Program$10,000
Funding body: School of Creative Industries | University of Newcastle
| Funding body | School of Creative Industries | University of Newcastle |
|---|---|
| Project Team | Jamin Day, Zi Siang See, Ben Matthews |
| Scheme | Rapid Grant Program |
| Role | Lead |
| Funding Start | 2020 |
| Funding Finish | 2021 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
2020 FEDUA 'Finish that Output' scheme funding$2,500
Funding body: Faculty of Education and Arts, University of Newcastle
| Funding body | Faculty of Education and Arts, University of Newcastle |
|---|---|
| Project Team | Dr B Matthews (Lead); A/Prof M Roxurgh (UoN); Dr B Shannon (UoN). |
| Scheme | FEDUA 'Finish that Output' scheme |
| Role | Lead |
| Funding Start | 2020 |
| Funding Finish | 2020 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
2020 Faculty of Education and Arts Stragetic Early Advice and Feedback Scheme$1,260
Funding body: Faculty of Education and Arts, University of Newcastle
| Funding body | Faculty of Education and Arts, University of Newcastle |
|---|---|
| Project Team | Dr Benjamin Matthews |
| Scheme | 2020 FEDUA Strategic Early Advice and Feedback Scheme |
| Role | Lead |
| Funding Start | 2020 |
| Funding Finish | 2020 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
20194 grants / $11,200
Faculty of Education and Arts New Start Grant$5,000
Funding body: Faculty of Education and Arts, University of Newcastle
| Funding body | Faculty of Education and Arts, University of Newcastle |
|---|---|
| Scheme | New Start Grants |
| Role | Lead |
| Funding Start | 2019 |
| Funding Finish | 2019 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
iLead New Media$3,000
Funding body: UON Global
| Funding body | UON Global |
|---|---|
| Project Team | Simon Weaving, Benjamin Matthews, Zi Siang See |
| Scheme | iLead |
| Role | Investigator |
| Funding Start | 2019 |
| Funding Finish | 2019 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
World Technology Universities Network Exchange program$2,200
Funding body: World Technology Universities Network Exchange program
| Funding body | World Technology Universities Network Exchange program |
|---|---|
| Project Team | ia Sheng Lee, Benjamin Matthews, Zi Siang See |
| Scheme | World Technology Universities Network Exchange program |
| Role | Lead |
| Funding Start | 2019 |
| Funding Finish | 2019 |
| GNo | |
| Type Of Funding | External |
| Category | EXTE |
| UON | N |
School of Creative Industries Travel Grant$1,000
Funding body: School of Creative Industries | University of Newcastle
| Funding body | School of Creative Industries | University of Newcastle |
|---|---|
| Project Team | Benjamin Matthews |
| Scheme | School of Creative Industries Travel Grant |
| Role | Lead |
| Funding Start | 2019 |
| Funding Finish | 2019 |
| GNo | |
| Type Of Funding | Internal |
| Category | INTE |
| UON | N |
Research Supervision
Number of supervisions
Current Supervision
| Commenced | Level of Study | Research Title | Program | Supervisor Type |
|---|---|---|---|---|
| 2023 | PhD | Inclusive Design: Making Accessibility Guidelines Accessible | PhD (Design), College of Human and Social Futures, The University of Newcastle | Principal Supervisor |
| 2022 | PhD | HEAD2ART | PhD (Comm & Media Arts), College of Human and Social Futures, The University of Newcastle | Co-Supervisor |
| 2020 | PhD | The Self at Play: An Investigation of Autobiographical video games | PhD (Design), College of Human and Social Futures, The University of Newcastle | Co-Supervisor |
Past Supervision
| Year | Level of Study | Research Title | Program | Supervisor Type |
|---|---|---|---|---|
| 2022 | PhD | Examining Cultivation Second Order Effects in Digital Media: A Case Study on The NSW Police Force Facebook Page | PhD (Comm & Media Arts), College of Human and Social Futures, The University of Newcastle | Co-Supervisor |
Research Projects
XR and Creativity: Transformative Technologies for Good 2019 -
Presents research into the transformative effects of extended reality (XR) technologies, which have great potential to generate social good in a range of contexts including creative industries, connected health and well-being, psychology, medicine, remote collaboration, digital heritage, digital humanities, education and training. Translating this promise into ethically grounded outcomes throws up complex challenges for transdisciplinary scholarly teams the world over. Here, the researchers and their partners from diverse backgrounds collaborate to innovate and find creative solutions that overcome socio-technical barriers—matters that would otherwise prevent the emergence of designs capable of addressing diverse, and often complex, human concerns.
Mindspace XR 2020 -
This human-computer-interaction (HCI) research will lead to the creation of assistive technology based virtual reality (VR) simulations that supports XR users and also school-age children to learn new emotion-focused skills based around mindfulness, emotion regulation and compassion in a low-risk environment.
Collaborators
| Name | Organisation |
|---|---|
| Mr Jack Joseph McGrath | University of Newcastle |
| Doctor Jamin John Day | University of Newcastle |
| Doctor Jamin John Day | University of Newcastle |
The Robot Ate My Homework: Automation and the future of work for design professionals 2020 -
Artificial intelligence (AI) and machine learning are driving rapid advances in visual communication design practice. Our research investigates whether the design industry and design education are prepared for a seismic shift in work practices. We are seeking answers to the following questions: How well prepared is the design profession for AI and automation? What kind of design work is vulnerable to automation and machine learning? What kind of skills will designers need to work with AI and automation? What should curriculum look like to ensure graduates will not be replaced by machines?
Collaborators
| Name | Organisation |
|---|---|
| Associate Professor Mark William Dart Roxburgh | University of Newcastle |
| Doctor Barrie Shannon | University of Newcastle |
Virtual & Augmented Reality Research Network 2.0 (VARRN) 2021 -
This international team of scholars and partners, will act as a catalyst for research-creation across the complex interplay of virtual-augmented media and digital communications comprising contemporary human experience and issues. The primary focus is on Heritage, Health and Education (H2E) within a transnational and transcultural ASEAN / Asian setting. Our objectives are to expand this research agenda by developing strong partnerships across academic institutions and non-academic organizations, such as the Jeffrey Sachs Centre for Sustainability and the Sunway Medical Centre.
We take as our international collaborative network focus, how virtual systems, information networks and digital media intersect with the experiences of human condition across the different local social and cultural settings within which our research is located. It builds onto the concepts of sustainability, the cultural imaginary, the tangible, intangible, empowering knowledge mobilization of virtuality applications across the ASEAN region, and between the CRCDM partners. VARRN seeks to motivate a new generation of students and researchers in the domain of virtual-augmented reality – merging the arts, sciences, humanities, media, and technology.
The Wild Yeast Zoo Citizen Science Program 2022 -
This transdisciplinary project will create a pilot for an online databank of microbial biodiversity in Australia. This initial pilot will focus on the Hunter and New England regions. We will utilise citizen science by designing and distributing publicly available kits to sample microbes across the targeted regions. Samples will be gathered and incorporated into a database we will design, including details on the location, parties who collected it, and photographs of the plant species from which it was sampled. Variants of commercial or scientific interest will then be phylogenetically analysed to isolate unique species, identify their natural history, and identify unique biochemical pathways. Yeast samples will then be distributed to our industry partner breweries, where they will be used to create worts for flavour profiling. With a structured database, we will be able to comply with the Nagoya Protocol, fostering profit sharing and supporting indigenous intellectual property rights.
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Dr Benjamin Matthews
Position
Senior Lecturer
School of Humanities, Creative Ind and Social Sci
College of Human and Social Futures
Focus area
Design and Natural History Illustration
Contact Details
| ben.matthews@newcastle.edu.au | |
| Phone | 0249854909 |
| Links |
Personal webpage Research Networks |



