Available in 2021
Course code



10 units


3000 level

Course handbook


2D Animation Studio teaches production pathways to create 2D/3D/ hybrid/interactive animation for episodic content or series. Students will explore the specific requirements and tools for designing and animating episodic animation for broadcast, game or web distribution.

Student projects may involve work integrated or research integrated learning opportunities; projects that involve external stakeholders; group/collaborative projects; speculative or more theoretically oriented projects; professionally oriented projects; projects based on competition or award briefs.

Availability2021 Course Timetables

Newcastle City Precinct

  • Semester 1 - 2021

Learning outcomes

On successful completion of the course students will be able to:

1. Organise a 2D/3D/interactive hybrid production workflow

2. Collaborate effectively as a member of a team

3. Design, rig and animate 2D characters

4. Identify and critique animation examples and relate them to their own work


  • 2D/3D hybrid animation
  • Rigging and animating in hybrid environments
  • Character design for series animation
  • Animation and performance for series animation
  • Limited/full animation history and examples

Assumed knowledge

DESN2801 Animation Process and DESN1801 Animation Thinking

Assessment items

Journal: Journal 20%

Project: Project 30%

Presentation: Presentation 15%

Project: Project 35%

Contact hours

Newcastle City Precinct


Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Weeks 1 and 7

Self-Directed Learning

Face to Face On Campus 1 hour(s) per Week for 10 Weeks


Face to Face On Campus 2 hour(s) per Week for 10 Weeks starting in week 2

Weeks 2-6 and Weeks 8-12

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.