Available in 2021
Course code



10 units


2000 level

Course handbook


3D Motion explores animated motion in the 3D environment for both character and object animation. Students will be introduced to designing, rigging, animating a range of 3D models and will use 3D toolsets to design characters, environments or objects in order to create narrative and character through motion. Students will learn animation techniques suitable for a variety of 3D outcomes including animation, games and motion graphics.

Availability2021 Course Timetables

Newcastle City Precinct

  • Semester 2 - 2021

Learning outcomes

On successful completion of the course students will be able to:

1. Analyse and breakdown motion in animation

2. Create and rig movable 3D models

3. Implement animation principles in 3D animation

4. Use cameras and layout as narrative tools


  • Rigging
  • 3D animation techniques
  • 3D cameras and layout
  • Animation principles
  • Timing for animation
  • Basic compositing
  • Rendering

Assumed knowledge

It is assumed students have basic modelling skills in a 3D package.

Assessment items

Journal: Journal 15%

Project: Project 1 25%

Presentation: Presentation 20%

Project: Project 2 40%

Contact hours

Newcastle City Precinct


Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Lectures will be held in Weeks 1 and 7.


Face to Face On Campus 2 hour(s) per Week for 10 Weeks starting in week 2

Weeks 2-6 and Weeks 8-12.

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.