Introduces students to the study of narrative by examining the concepts of genre, tradition and convention in multimedia design. It then introduces the key concepts of interactive design. The course aims at reconciling these design concepts by introducing readings from communication theory, narrative theory and game theory. These theories will be put into practice and examined through the production of interactive multimedia.
Availability2020 Course Timetables
- Trimester 3 - 2020
On successful completion of the course students will be able to:
1. Develop knowledge and skills in planning, developing and editing material for on-line delivery;
2. Gain an advanced understanding of the integration of narrative and interactive design principles for online delivery;
3. Gain an advanced understanding of the application of communication theory to production practice; and,
4. Develop an ability to critically appraise their own and the work of others.
This course will explore the development and production of on-line content and material. It contains eight modules:
- Aspects of Communication theory.
- Readings in narrative design theory.
- Audio and animation for online production.
- Readings in interactive design theory.
- Moving images and interactive sequences.
- Integrating narrative and interactive elements.
- Project planning and management.
- Production and analysis.
This course replaces CMNS6010. If you have successfully completed CMNS6010 you cannot enrol in this course.
The course will assume that students have no previous knowledge of this field of study; however, it is assumed that students have a basic level of computer literacy.
Project: Assignment 1 Audio Narrative Assignment 15%
Project: Assignment 2 Interactive Assignment 15%
Written Assignment: Assignment 3 Planning Assignment 15%
Project: Assignment 4 Production Assignment 35%
Journal: Assignment 5 Learning Journal 20%
Online 4 hour(s) per Week for Full Term