Dr  Ralph Kenke

Dr Ralph Kenke

Lecturer

School of Humanities, Creative Ind and Social Sci

Career Summary

Biography


Ralph Kenke is a Design Lecturer at the University of Newcastle School of Humanities, Creative Industries and Social Sciences and a Research Member at the Future Art Science Technology Laboratory (FASTLAB) and the Transdisciplinary Research Network in Art and Interface Technology (TRAIT). Additionally, he is an Industry Professional member of the Australian Graphic Design Association (AGDA). He teaches Visual Identities, Print Publication, Wayfinding Design, User Interface Design and Embodied Interaction in the Visual Communication Design Bachelor and Honours Program. He graduated with a Masters in Design from UNSW Sydney and holds a PhD in Design. 

Ralph is the coordinator of Design Principles, Future Design and Professional Practice, Brand identities in Space and Professional Portfolio as part of the Graphic Communication Major and UX Design Major. Since 2014 he has been teaching Professional Portfolio Design, mentoring Design Students towards their graduation to start their creative career. His result-focused design teaching aligns with industry professionals' demand for a collaborative studio environment implemented through Work Integrated Learning (WIL) opportunities which are part of his courses.  

His practice-based research investigates prototyping as the origins of innovation for speculative art and design concepts. Such outcomes can inform digital visual identities, data-visualisation, media installations, urban interaction design, and emerging technologies based on human-centred design. Such investigations focus on industry collaboration across art, community, commercialisation, education and innovation, bridging this knowledge in academic studies to expand the field of art and design as core solutions to address challenges of day to day activities. Ralph's research looks for gaps between Human-Computer Interaction and cultural and social motives that inform current digital habits to propose an Action Design approach towards intrusive technologies such as AI and ML and micro monetisation, also known as 'Dark Pattern.' His research focuses on the inquiry 'how do we explore and express the challenges we face with our increasing depending relationship with digital technologyies.' His investigation expands into the transformation of studio practice into areas such as kinetic typography's compelling force contributing to more modular visual identity systems that transform digital experience and brand association. 

Ralph's work was exhibited internationally at institutions such as the National Portrait Gallery (Canberra), Cambeltown Art Centre (Sydney), Testing Grounds (Melbourn), Watt Space (Newcastle), Ars Electronica (Linz), Cooper Union Institute (New York), BAU Design College of Barcelona, Ecole Visuelle Communication (Paris) and Goethe-Institut (Hanoi).

He has collaborated with industry partners on several design initiatives. The House we Build is an interactive initiative to provide transparency on housing development plans in the City of Newcastle. Together with John Drummond, Mario Minichiello, Nicole Carroll and Jack McGrath.The Living Laneways project was a co-design implementation with Paul Egglestone, Kristefan Minski and Ari Chand. A research investigation on urban space activation through art offered citizens the opportunity to contribute to their public spaces' creative process. 

His current work, 'Bruns Lane Cloud', is part of the Living Laneways initiative, a responsive installation awarded three Australian Graphic Design Association Awards (AGDA) in Multi-sensory installations, Spacial Design and Technological Innovation. The interactive data-portrait installation 'Selfie Factory' was shortlisted for a Fishers Ghost Awards and received the prestigious Digital portraiture Award from the National Portrait Gallery Australia. He received numerous awards from the New York Type Directors Club in categories such as Visual Identity and Digital Design. 

Ralph has published widely, including in the book series Typography, issue 37 and 42 published by Hermann Schmidt Verlag (USA/Germany) on his work with kinetic type identity design, and the Book 'Rollen' by Hannibal Verlag covering visual ethnography of skateboard culture in Europe (Austria). His article on 'Facial Image Browsing simulation for Selfies' is available on the Association for Computing Machinery website, and his research on 'Prototyping a virtual embodiment generator for the prevention of intrusive technology' was published by Intellect in Bristol. During his PhD candidacy, Ralph presented his research thesis at the Art Machines Conference (School of Creative Media, City University Hong Kong), Media Studies and Communication Conference (University of California, Berkley). 



Qualifications

  • Doctor of Philosophy, University of Newcastle
  • Graduate Diploma of Design in Communication Design, Swinburne Institute of Technology
  • Master of Design, University of New South Wales

Keywords

  • Art and Design
  • Creative Research
  • Data Visualisation
  • Information Design
  • Interactie Media
  • Media Art
  • Photography
  • Practice-based Research
  • Print and Publication design
  • Research Methodology
  • Typography
  • UX and UI Design
  • VR and AR Design
  • Visual Communication Design

Fields of Research

Code Description Percentage
330310 Interaction and experience design 30
360503 Digital and electronic media art 30
330316 Visual communication design (incl. graphic design) 40

Professional Experience

UON Appointment

Title Organisation / Department
Lecturer University of Newcastle
School of Creative Industries
Australia

Awards

Award

Year Award
2020 New York Type Directors Club Award
New York Type Directors Club Award
2019 National Print Award - The Print and Visual Communication Association
National Print Award - The Print and Visual Communication Association
2017 Digital Portraiture Award - National Portrait Gallery
National Portrait Gallery
2017 Zgraf 12
Gallery ULUPUH
2015 Musums Australian Multimedia & Publication Awards (MAPDA)
Musums Australian Multimedia & Publication Awards (MAPDA)
2013 Create Awards
create awards
2012 Australian Design Biennale AGDA Award
AGDA Awards

Distinction

Year Award
2017 Fisher's Ghost Award
Campbelltown Arts Centre
2016 New York Type Directors Club Award
New York Type Directors Club
2010 Emergentes dst
Emergentes dst
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Publications

For publications that are currently unpublished or in-press, details are shown in italics.


Book (3 outputs)

Year Citation Altmetrics Link
2015 Kenke R, Waste of time, Onestar press, Sydney, Paris, 100 (2015)
2014 Robert-Goodwill L, Kenke R, More Than Ever, Vanity press, Sydney (2014)
2004 Kenke R, Rollen, Hannibal Verlag GmbH, Vienna (2004)

Journal article (1 outputs)

Year Citation Altmetrics Link
2021 Kenke R, 'An art installation in action: Prototyping a virtual embodiment generator for the prevention of intrusive technology', Virtual Creativity, 11 237-252 (2021) [C1]

By engaging with network technologies on computers and digital devices, equipped with sensors such as cameras, we are part of the telematic society that can connect with people in... [more]

By engaging with network technologies on computers and digital devices, equipped with sensors such as cameras, we are part of the telematic society that can connect with people in real-time near as well as far apart. While digital technology enables us to connect and maintain relationships with other people, we still rely on virtual embodiment to represent our persona in the digital world. There is a range of visual representations that function as a virtual embodiment in the digital world, often a profile image, an avatar or a graphic device are used as a proxy. In this particular practice-based research project, I am exploring how the risks of sharing biometric data can be prevented, by prototyping an abstract virtual embodiment in an art installation. The computational design applied to procedures such as facial recognition driven by artificial intelligence (AI), and machine learning can result in intrusive experiences. If the act of being detected or identified by AI becomes intrusive, are there ways we can use abstract virtual embodiments to represent ourselves without being detected? This visual essay is positioning the practice-based research in an art context while documenting the conceptual process of an interactive prototype.

DOI 10.1386/vcr_00050_3

Conference (7 outputs)

Year Citation Altmetrics Link
2024 Drummond J, Minichiello M, Egglestone P, Wright R, McGrath J, Scott N, et al., ''House We Build': Design Communication and Urban Planning', Peer Review Proceedings of the Sixteenth International Conference on Design Principles & Practices, Newcastle, N.S.W (Virtual) (2024) [E1]
DOI 10.18848/978-1-963049-18-3/CGP
Co-authors Jon Drummond, Nathan Scott, Paul Egglestone, Jack Mcgrath
2021 Kenke R, Trefz E, Roxburgh M, Minichiello M, 'The Art of Data Portraiture: Enabling a Public Debate on Self-surveillance', Art Machines 2: International Symposium on Machine Learning and Art 2021 Proceedings, Hong Kong (2021) [E1]
Co-authors Mark Roxburgh
2021 Minski K, Egglestone P, Saunders C, Chand A, Drummond J, Carroll N, Kenke R, 'Ars Electronica Garden: NEWCASTLE GARDEN - Singleton Laneways Panel', Newcastle (2021)
Co-authors Jon Drummond, Kristefan Minski, Paul Egglestone, Ari Chand
2020 Kenke R, Treft E, Hardjono A, 'Facial Image Browsing Simulation for Selfies', TEI'20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Sydney, N.S.W. (2020)
DOI 10.1145/3374920.3374998
2020 Kenke R, 'Human vs Machine (Not Oneself)', Sydney, Australia (2020)
2019 Brooker C, Catanzaro M, Hodgson B, Kenke R, Morgan C, Sandbach K, 'Not just for show: identity, engagement, and work integrated learning through design graduation exhibitions', https://acuads.com.au/conference/conference-2019/, School of Art and School of Design, RMIT University, and the Victorian College of the Arts, University of Melbourne (2019) [E1]
Co-authors Bettina Hodgson, Caelli Brooker
2018 Kenke R, Roxburgh M, Minichiello M, 'Documenting a participatory installation', University of California at Berkeley, USA. (2018)
Co-authors Mark Roxburgh
Show 4 more conferences

Design (1 outputs)

Year Citation Altmetrics Link
2015 Kenke R, Rosenbauer S, Small Museum, MAPDA, Sydney, Australia (2015 highly commended) (2015) [J2]

Creative Work (18 outputs)

Year Citation Altmetrics Link
2022 Kenke R, Trefz E, Parker A, Floating Pixel Media Balloon, Singleton Arts and Cultural Centre (SACC), Newcastle CBD, Singleton, Newcastle (2022)
2021 Kenke R, Trefz E, Burns Lane Cloud, Burns Lane, Singleton, NSW, Singleton (2021)
2020 Kenke R, Anelli L, Wright R, Minichiello M, Drummond J, O'Donnell L, et al., The House We Build, Newcastle City Council and GPT Group (AU) (2020)
Co-authors Paul Egglestone, Jon Drummond, Thomas Studley, Zisiang See, Jack Mcgrath, Nathan Scott
2020 Golledge L, Kenke R, Brooker C, Hodgson B, Thompson W, Morgan C, et al., Design Pool website, Newcastle, NSW (2020)
Co-authors Bettina Hodgson, Ari Chand, Caelli Brooker
2020 Kenke R, Golledge L, sona studio website, Sydney (2020)
2020 Kenke R, Barnes-Keoghan A, O'Donnell L, Human vs Machine (Not Oneself), Australia (2020) [N1]
2019 Kenke R, Brunclikova J, Intuitive Eating, https://www.pvca.org.au/awards/the-36th-annual-nationalprint-awards-winners-photos/., Sydney (2019)
2019 Kenke R, Brunclikova J, Intuitive Eating, https://www.pvca.org.au/awards/the-36th-annual-nationalprint-awards-winners-photos/., Sydney (2019)
2018 Kenke R, Trefz E, Hardjono A, Selfie Flaneur, Testing Grounds - Infrastructure for creative practice, Melbourne (2018) [N1]
2017 Kenke R, Zgraph 12 Social Reruns , like ice in the sunshine invitation , SONA identity, Zgraf 12, International Exhibition of Graphic Design and Visual Communications, ICO-D International Council of Design, Gallery ULUPUH, Zagreb, Croatia (2017) (2017)
2017 Kenke R, Trefz E, Selfie Factory, Campbelltown Arts Centre (2017)
2017 Kenke R, Trefz E, Selfie Factory, National Portrait Gallery, Sydney, Newcastle, Melbourne, Canberra (2017) [N1]
2017 Kenke R, Trefz E, Selfie Factory, Watt space gallery (2017)
2016 Kenke R, SONA architecture, DIMAD in Central de Diseno de Matedero, Madrid, Spain, USA/Germany (2016)
2015 Brooker CJ, Cross K, Minichiello M, Roxburgh M, Howells A, Atkins D, et al., Making it Known, Curve Gallery, http://www.making-it-known.com/catalogue/ (2015) [J2]
Co-authors Andrew Howells, Ari Chand, Michael Dickinson, Mark Roxburgh, Caelli Brooker, Bettina Hodgson, Jane Shadbolt
2014 Kenke R, Rosenbauer S, Like Ice in the Sunshine, Bondi Pavilion Gallery (2014)
2013 Kenke R, Highway One, Photographic Museum of Humanity (2013)
2012 Kenke R, Smith J, Meet the Greek Map, Sydney (2012)
Show 15 more creative works

Media (1 outputs)

Year Citation Altmetrics Link
2017 Kenke R, 'Selfie Factory, winner of the Digital Portraiture Award showing at the National Portrait Gallery', (2017)
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Grants and Funding

Summary

Number of grants 11
Total funding $343,573

Click on a grant title below to expand the full details for that specific grant.


20213 grants / $19,991

RAPID$10,000

School of Creative Industries, Factulty of Education and Arts, University of Newcastle

Funding body: RAPID

Funding body RAPID
Project Team

HERO Medical Interface Design

Scheme RAPID
Role Lead
Funding Start 2021
Funding Finish 2022
GNo
Type Of Funding Internal
Category INTE
UON N

Transdisciplinary Research Network in Art and Interface Technology (TRAIT)$5,000

Funding body: Faculty of Education and Arts, University of Newcastle

Funding body Faculty of Education and Arts, University of Newcastle
Project Team

Dr Rewa Wright (Lead); Dr Andrea Cassin; A/Prof Jon Drummond; Dr Ralph Kenke; Prof Mario Minichiello; Dr Nicole Carroll; Dr Clinton Watkins (Auckland Uni of TEchnology); Dr Alison Bennett (RMIT)

Scheme Strategic Network and Pilot Project Grants Scheme
Role Investigator
Funding Start 2021
Funding Finish 2021
GNo
Type Of Funding Internal
Category INTE
UON N

2021 Faculty of Education and Arts New Start Grant$4,991

Prototyping interactive media installations and data-portraits in a telematic society

Funding body: Faculty of Education and Arts, University of Newcastle

Funding body Faculty of Education and Arts, University of Newcastle
Scheme New Staff Grant
Role Lead
Funding Start 2021
Funding Finish 2021
GNo
Type Of Funding Internal
Category INTE
UON N

20204 grants / $184,430

Singleton Laneways Activation$140,000

Funding body: Singleton Council

Funding body Singleton Council
Project Team Professor Paul Egglestone, Professor Mario Minichiello, Doctor Andrew Howells, Doctor Kristefan Minski, Associate Professor Jon Drummond, Doctor Nicole Carroll, Doctor Jane Shadbolt, Doctor Ralph Kenke, Dr ZI SIANG See, Doctor Ari Chand
Scheme Research Grant
Role Investigator
Funding Start 2020
Funding Finish 2021
GNo G2001494
Type Of Funding C2300 – Aust StateTerritoryLocal – Own Purpose
Category 2300
UON Y

House We Build $40,000

The funding was awarded to The School of Creative Industries FAST Lab to collaborate with Newcastle City Council's Smart Cities Team creating a website, game and animation to promote engagement around town planning and development. A record number of people from the community participated in the development survey after playing the game and watching the animation.

Funding body: City of Newcastle

Funding body City of Newcastle
Project Team

Ralph Kenke

Scheme City of Newcastle
Role Investigator
Funding Start 2020
Funding Finish 2020
GNo
Type Of Funding Other Public Sector - Local
Category 2OPL
UON N

Summer Research internship$3,000

Funding body: The University of Newcastle - Research and Innovation Division | Australia

Funding body The University of Newcastle - Research and Innovation Division | Australia
Scheme Summer Scholarship
Role Lead
Funding Start 2020
Funding Finish 2021
GNo
Type Of Funding Internal
Category INTE
UON N

14th International Conference for Tangible, Embedded, and Embodied Interaction, 9 - 13 February 2020, Sydney$1,430

Funding body: Faculty of Education and Arts, University of Newcastle

Funding body Faculty of Education and Arts, University of Newcastle
Scheme FEDUA Conference Travel Grant
Role Lead
Funding Start 2020
Funding Finish 2020
GNo
Type Of Funding Internal
Category INTE
UON N

20191 grants / $9,000

Visible Praxis: investigating teaching and learning outcomes for emergent creative professionals through design exhibition research and practice $9,000

Funding body: University of Newcastle Centre of Excellence for Equity in Higher Education

Funding body University of Newcastle Centre of Excellence for Equity in Higher Education
Project Team

Dr Ralphe Kenke, Dr Caelli Brooker; Dr Janet Fulton; Mrs Andrea Cassin; Ms Bettina Hodgson; Mr Carl Morgan; Mr Paul Scott; Dr Christina Koutsoukos, Ms Felicity Biggins

Scheme tEN Research Investment Scheme
Role Investigator
Funding Start 2019
Funding Finish 2020
GNo
Type Of Funding Internal
Category INTE
UON N

20182 grants / $25,000

The Edge$15,000

Funding body: The Edge - State Library of Queensland

Funding body The Edge - State Library of Queensland
Scheme The Edge - State Library of Queensland
Role Lead
Funding Start 2018
Funding Finish 2018
GNo
Type Of Funding Other Public Sector - State
Category 2OPS
UON N

Digital Portraiture Award $10,000

Funding body: National Portrait Gallery

Funding body National Portrait Gallery
Scheme National Portrait Gallery
Role Lead
Funding Start 2018
Funding Finish 2018
GNo
Type Of Funding External
Category EXTE
UON N

20161 grants / $105,152

Australian Postgraduate Award$105,152

Funding body: Department of Industry, Innovation, Science, Research and Tertiary Education

Funding body Department of Industry, Innovation, Science, Research and Tertiary Education
Project Team

PhD Practice-based Research

Scheme Department of Industry, Innovation, Science, Research and Tertiary Education
Role Lead
Funding Start 2016
Funding Finish 2019
GNo
Type Of Funding C2210 - Aust StateTerritoryLocal - Own Purpose
Category 2210
UON N
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Research Supervision

Number of supervisions

Completed4
Current1

Current Supervision

Commenced Level of Study Research Title Program Supervisor Type
2018 PhD The Impact of Graphic Design on Environmental Concerns: How Visual Communication Can Change Behaviours PhD (Design), College of Human and Social Futures, The University of Newcastle Co-Supervisor

Past Supervision

Year Level of Study Research Title Program Supervisor Type
2023 PhD Creativity and Motivation in Visual Communication Professional Practice PhD (Design), College of Human and Social Futures, The University of Newcastle Co-Supervisor
2021 Honours Investigating the aesthetic signifiers of brutalist web design through the creation of an educational interactive experience Graphic and Design Studies, University of Newcastle Sole Supervisor
2021 Honours Uniquely Me: An investigation into designing for accessibility, inclusivity & dyslexia in Children’s Books Graphic and Design Studies, University of Newcastle Co-Supervisor
2020 Honours Investigation of Micro-Transactions in Gaming and Dark Pattern Designs Graphic and Design Studies, Faculty of Arts and Social Sciences, University of Newcastle Principal Supervisor
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Research Projects

Selfie Flaneur 2017 - 2019

The media art installation Selfie Flaneur is interrogating the notion of data-surveillance and data portraiture and our understanding of the visual divide between our physical identity and our online identity. The Selfie Flaneur is an embodiment of the emerging relationship we have with Artificial intelligence, which increasingly enters the public domain both in online environments and in build environments with surveillance technology in place. The Selfie Flaneur adopts the observing nature of the individual gazing through a crowded street and transforming it into the digital environment were millions of passive individuals view and share photographs posted on social media like Instagram. Find out more about the project https://dl.acm.org/doi/10.1145/3374920.3374998


The House we Build 2019 - 2021

Newcastle with new industries, business and a growing vibrant community is changing. But where are these people going to live? And how can we plan to accommodate them? The House we Build is a practice-based research project that uses Human-centred design to address the challenges the City Council is facing when planning with community inclusion. A playful approach invites the community to plan their city in an online game designed to inform both the people of Newcastle and the Council.The FASTlab team designed an animation with a voice over and music, a game and soundscape. The game has defined goals where players create virtual homes, parks and other assets in the live-able environment. In this way members of the public experience having to balance all the challenges and joys of building a city one home at a time.


Media Balloons 2020 - 2021

The Media Balloon is a inflatable pixel, equipment with LEDs and sensors inviting people to interact with a helium balloon. The Media Balloon activates itself at night time, switching its colour through human touch on its attached string enables people to control the balloon's appearance. The Media Balloon was designed to the need of creating a site specific Art Installation. The Media Balloon was awarded with a Design Prize in the category Digital and Technological Innovation.


Living Laneways 2021

Designed to use public art as a means of community engagement, over the course of 2021, residents will be painting a new picture of Singleton, using the streets and laneways in the town centre as their canvas. From interactive displays with shadows and thought-boxes, to video projections, murals and sound devices, the Singleton Living Laneways project brings spaces to life through a suite of engaging, high-impact activations that celebrate creative life and identity.The Living Laneways project is funded by the NSW Government Streets as Shared Spaces grant. The laneway activations are powered by the University of Newcastle’s Future Art, Science and Technology Lab (FASTlab) in partnership with Art Thinking Australia and Ars Electronica.


SONA Type and Interface Design 2019 - 2020

The sona.studio website is an innovative interactive design that promotes and showcases the architectural practice of SONA studio, utilising a novel visual identity that applies kinetic typography methods to navigate the online user. The interface renders still images, videos and text through uniquely designed transitions that emphasise the creation of build- environments and architectural practice. Key to the success of the interface design is the integrity of the visual identity and its typeface in use. 
This practice-based research project won a prestigious New York Type Directors Club (TDC) Certificate of Typographic Excellence for work on the website of Sona Studio in the category for digital design. More than 60 countries worldwide entered their designs.
 


Burns Lane Cloud 2020 - 2021

The project was to create a collective interactive experience that offers the community of Singleton to come together at Burns Lane. To provide an inclusive experience, we designed an interactive installation titled Burns Lane Cloud, which invited people to interact with our Media Balloon technology during nighttime. Historically, the lane was dedicated to cars. We used the simple act of walking as a mechanism for interaction with the illuminated cloud. The balloons were elevated above the laneway, equipment with LEDs and proximity sensors tracing people's activity. The collective movement of the community was visible as the individual balloons switched from vibrant green temporality to blue amplifying the communities activity. Burns Lane Cloud received two prestigious awards from the Australian Graphic Design Association in the category Digital and Multi-sensory Installation and Spacial and Temporary Installation


Human vs Machine 2019 - 2020

'Human vs Machine' offers visitors to explore their relationship to data surveillance in a Gallery setting. It is a project that explores the notion of data portraiture with human's biometric data at the centre of our ecology—the Installation comments on the expansion of data-surveillance caused by computational technology. The prototype showcases our intertwined relationship with communication technology and its potential to create detailed data portraits.  By voluntarily immersing ourselves to emerging technologies that enter our life, we often miss reflecting on the trade-offs these newly introduced technologies may cause. The distribution of biometric data that can facilitate machine learning procedures to create synthetic portraits, for example, is indicating that human ecology and computational technology are already merging into a territory that requires future exploration of it social and ecological impact. The simulated and abstract Portrait offers an investigation of our attitude towards a representation of a future self that is transformed through computational technology.

 


Floating Pixel 2022

Floating Pixels is a mixed media installation that transforms a familiar object into a captivating temporary sculpture that invites visitors to interact with the artwork. The site-specific installation at the Singleton Art Centre is an artistic response to the increasing amount of information we consume due to digital network technology. While an increasingly digital world enables us to stay connected using screen-based devices, it also seems to disconnect us from our physical surroundings. Floating Pixels use technological means to invite the audience to manipulate the installation's appearance, influencing the Gallery's ambience and focus on the moment. While putting the audience in charge of the installation and determining the glowing colour of the artwork, it comments on the shifting role of the audience turning into a participator. 


HERO Interface and User Experience Design 2021 - 2023

HERO is short for Health Emergency Record Overview. The HERO interface was designed for doctors and healthcare workers to control the flow of information according to their needs. The concept for the interface design is to put the human in the centre of this digital application. To display the severity level of patients, we implemented a colour coded system that will provide doctors and healthcare workers faster access to documentation than existing paper-based systems.HERO is designed in collaboration with our client NSW Health Services (Hunter New England). The Rapid Prototype uses fictitious data at its current stage to enhance usability and conduct comparative studies for future research. This research project was supported by the University of Newcastle in collaboration with FASTlab and Director Paul Egglestone. Winner of the RAPID 2021 Pitch. Research team: Hugh Reid, John Attia, Mario Minichiello, Ralph Kenke


Designpool.org 2019 - 2023

The Design Pool is an ongoing project that embodies practice-based multidisciplinary research aiming to facilitate real-life design outcomes that enable students, emerging designers, professional practitioners and educators to participate in individuals' creative development and evolving projects online. At its core, the project characterises how speculative research methods can drive ideation and present beta products for students, practitioners and educators that capture visual content online and build rapport – decreasing the division between Education and Practice in Visual Communication Design. The website is a recording of creative content, facilitating Inter-relationships today's design students, aluminium, industry professionals and design educators. Its research significance is evident in its recognition as winner of a Digital Design at the Australian Graphic Design Association Student Awards in 2020, which is reviewed and judged by acclaimed industry professionals. 


Selfie Factory 2016 - 2018

The Selfie Factory is an experimental art installation creating a temporary visual experience of online behaviour. The installation offers a tangible experience to explore the scale and quality of online data uploaded in the present. It utilises the real-time stream of Instagram (#selfie) data and print a collection of the most recent images uploaded onto receipt paper.  This taxonomy of the online self-portrait (#selfie) is an investigation into the experienced divide of online spaces and physical places, the division of an individual experience and the collective experience of our telematic world. The artwork was exhibited at the National Portrait Gallery in Canberra and four other other Galleries across Australia. 


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Research Collaborations

The map is a representation of a researchers co-authorship with collaborators across the globe. The map displays the number of publications against a country, where there is at least one co-author based in that country. Data is sourced from the University of Newcastle research publication management system (NURO) and may not fully represent the authors complete body of work.

Country Count of Publications
Australia 4
Nigeria 1
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News

News • 18 Jul 2017

Humanities workshop kicks off design start-up

A Humanities Startup Workshop run by the University of Newcastle’s Centre for 21st Century Humanities in conjunction with Slingshot has assisted in the creation of a design service and research studio within the School of Creative Industries.

Dr Ralph Kenke

Position

Lecturer
School of Humanities, Creative Ind and Social Sci
College of Human and Social Futures

Contact Details

Email ralph.kenke@newcastle.edu.au
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