| 2022 |
Warburton S, Perry M, 'Design for Balance: Addressing Challenges of Safety, Privacy and Identity Management in Online and Hybridised Learning and Teaching Spaces', 287-307 (2022)
|
|
|
| 2015 |
Warburton S, Mor Y, 'Double loop design', 93-104 (2015)
A critical role for Learning Design is to improve education, but we need to first ask ourselves: What is the role of education? Dewey (1938/2007) argues that it is to p... [more]
A critical role for Learning Design is to improve education, but we need to first ask ourselves: What is the role of education? Dewey (1938/2007) argues that it is to provide experiences that promote growth. Not just in the course of the experience itself, but in setting up the conditions for further growth through future experiences.
|
|
|
| 2014 |
Warburton S, 'Social media and learner interaction in social spaces - overview', 151-158 (2014)
|
|
|
| 2014 |
Garcia MP, Kern N, Serrano R, Warburton S, 'Pattern: Set ground rules', 213-216 (2014)
Laying the foundation for productive interaction and participation within synchronous text based chat sessions.
... [more]
Laying the foundation for productive interaction and participation within synchronous text based chat sessions.
|
|
|
| 2014 |
Garcia MP, Kern N, Serrano R, Warburton S, 'Pattern: Control the flow', 229-233 (2014)
This pattern addresses the mechanics of synchronous text-based chat sessions for effective communication within online teaching sessions.
... [more]
This pattern addresses the mechanics of synchronous text-based chat sessions for effective communication within online teaching sessions.
|
|
|
| 2014 |
Warburton S, 'Pattern: Can you hear me', 199-201 (2014)
When working in a virtual teaching environment one of the challenges is to understand the way that the available communication channels map out space differently to how... [more]
When working in a virtual teaching environment one of the challenges is to understand the way that the available communication channels map out space differently to how we imagine real-world spaces.
|
|
|
| 2014 |
Warburton S, 'Scenario: Visualising skills for collaboration in virtual worlds', 235-238 (2014)
|
|
|
| 2014 |
Warburton S, 'Social Media and Learner Interaction in Social Spaces - Overview', 151-158 (2014)
|
|
|
| 2014 |
Mor Y, Mellar H, Warburton S, Winters N, 'Introduction', 1-11 (2014)
|
|
|
| 2014 |
Mor Y, Mellar H, Warburton S, Winters N, 'Introduction', 1-11 (2014)
|
|
|
| 2014 |
Garcia MP, Kern N, Serrano R, Warburton S, 'Pattern', 213-216 (2014)
|
|
|
| 2014 |
Warburton S, 'Pattern', 199-201 (2014)
|
|
|
| 2014 |
Warburton S, 'Scenario', 235-238 (2014)
|
|
|
| 2012 |
Warburton S, 'Space for lurking: A pattern for designing online social spaces', 149-158 (2012)
Despite its negative connotations, lurking is a valid activity for individuals entering an unfamiliar online social space, especially when deciding how to present thems... [more]
Despite its negative connotations, lurking is a valid activity for individuals entering an unfamiliar online social space, especially when deciding how to present themselves and their identity online. Providing the space and time for individuals to acclimatise to extant social rules and behaviours is an important design consideration. This chapter outlines key issues surrounding non-participative behaviour in online social spaces and describes the participatory design pattern approach that was used to develop a transferable solution to this recurring problem in the form of a design pattern. © 2013, IGI Global.
|
|
|
| 2012 |
Lawrence KF, 'Identity and the Online Media Fan Community', 233-255 (2012)
|
|
|
| 2012 |
Warburton S, 'Space for Lurking', 149-158 (2012)
|
|
|
| 2012 |
Code J, 'Agency and Identity in Social Media', 37-57 (2012)
|
|
|
| 2012 |
Williams S, Fleming S, Lundqvist K, Parslow P, 'This Is Me', 104-117 (2012)
|
|
|
| 2012 |
Pauwels L, 'Images, Self-Images, and Idealized Identities in the Digital Networked World', 133-147 (2012)
|
|
|
| 2012 |
Jäkälä M, Berki E, 'Communities, Communication, and Online Identities', 1-13 (2012)
|
|
|
| 2009 |
Bilandzic M, Foth M, 'Social Navigation and Local Folksonomies', 52-66 (2009)
|
|
|
| 2009 |
Warburton S, García MP, '3D design and collaboration in massively multi-user virtual environments (MUVEs)', 27-41 (2009)
This chapter describes an exploratory study in the use of the virtual world Second Life as an innovative space for situating collaborative activity in the field of art ... [more]
This chapter describes an exploratory study in the use of the virtual world Second Life as an innovative space for situating collaborative activity in the field of art and design. The authors identify eight key affordances of Second Life for learning and teaching and elaborate the educational approach based on group orientated design briefs, carried out over a three-week period by the students. The results of the study reveal both the negative and positive aspects of using Second Life as an educational space. These range from access difficulties and the steep learning curve in becoming familiar with the technology, to the expansive social and creative freedoms that the world allows. The conclusions draw together an analysis of the emerging themes and present a set of ten good practices for developing and running successful collaborative activities inside virtual worlds. © 2010, IGI Global.
|
|
|
| 2009 |
Keegan H, Lisewski B, 'Living, Working, Teaching and Learning by Social Software', 208-221 (2009)
|
|
|
| 2009 |
Beuschel W, 'Weblogs in Higher Education', 40-51 (2009)
|
|
|
| 2009 |
Ryan Y, Fitzgerald R, 'Exploring the Role of Social Software in Higher Education', 159-173 (2009)
|
|
|
| 2009 |
Pauwels L, Hellriegel P, 'A Critical Cultural Reading of "YouTube"', 381-399 (2009)
|
|
|
| 2009 |
Kerawalla L, Minocha S, Kirkup G, Conole G, 'Supporting Student Blogging in Higher Education', 222-237 (2009)
|
|
|
| 2009 |
Dron J, Anderson T, 'How the Crowd Can Teach', 1-17 (2009)
|
|
|
| 2009 |
Bibikas D, Paraskakis I, Psychogios AG, Vasconcelos AC, 'The Potential of Enterprise Social Software in Integrating Exploitative and Explorative Knowledge Strategies', 285-297 (2009)
|
|
|
| 2009 |
Thomas S, Joseph C, Laccetti J, Mason B, Perril S, Pullinger K, 'Transliteracy as a Unifying Perspective', 448-465 (2009)
|
|
|
| 2009 |
Gow K, 'Identifying New Virtual Competencies for the Digital Age', 174-192 (2009)
|
|
|
| 2009 |
Okada A, Shum SB, Bachler M, Tomadaki E, Scott P, Little A, Eisenstadt M, 'Knowledge Media Tools to Foster Social Learning', 357-380 (2009)
|
|
|
| 2009 |
Berki E, Jäkälä M, 'Cyber-Identities and Social Life in Cyberspace', 27-39 (2009)
|
|
|
| 2009 |
Markless S, Streatfield D, 'Reconceptualising Information Literacy for the Web 2.0 Environment?', 316-334 (2009)
|
|
|
| 2009 |
Dholakia UM, Baraniuk R, 'The Roles of Social Networks and Communities in Open Education Programs', 133-144 (2009)
|
|
|
| 2009 |
Sachdev V, Nerur S, Teng JTC, 'Interactivity Redefined for the Social Web', 434-447 (2009)
|
|
|
| 2009 |
Biswas R, Martin CM, Sturmberg J, Mukherji K, Lee EWH, Umakanth S, Kasthuri AS, 'Social cognitive ontology and user driven healthcare', 67-85 (2009)
The chapter starts from the premise that illness and healthcare are predominantly social phenomena that shape the perspectives of key stakeholders of healthcare. It int... [more]
The chapter starts from the premise that illness and healthcare are predominantly social phenomena that shape the perspectives of key stakeholders of healthcare. It introduces readers to the concepts associated around the term ontology with particular reference to philosophical, social and computer ontology and teases out the relations between them. It proposes a synthesis of these concepts with the term 'social cognitive ontological constructs' (SCOCs). The chapter proceeds to explore the role of SCOCs in the generation of human emotions that are postulated to have to do more with cognition (knowledge) than affect (feelings). The authors propose a way forward to address emotional needs of patients and healthcare givers through informational feedback that is based on a conceptual framework incorporating SCOCs of key stakeholders. This would come about through recognizing the clinical encounter for what it is: a shared learning experience. The chapter proceeds to identify problems with the traditional development of top down medical knowledge and the need to break out of the well meaning but restrictive sub specialty approach. It uses the term de specialization to describe the process of breaking out of the traditional top down mold which may be achieved by collaborative learning not only across various medical specialties but also directly from the patient and her "other" caregivers. Finally it discusses current efforts in the medical landscape at bringing about this silent revolution in the form of a Web-based user driven healthcare. It also supplies a few details of the attempts made by the authors in a recent project trying to create electronic health records in a user driven manner beginning with the patient's version of their perceived illness with data added on as the patient traverses his/her way through various levels of care beginning from the community to the tertiary care hospital. The data contained within these records may then be effectively and anonymously shared between different patients and health professionals who key in their own experiential information and find matching individual experiential information through text tagging in a Web 2.0 platform. © 2009, IGI Global.
|
|
|
| 2009 |
Weller M, Dalziel J, 'Bridging the Gap Between Web 2.0 and Higher Education', 466-478 (2009)
|
|
|
| 2009 |
McLoughlin C, Lee MJW, 'Pedagogical Responses to Social Software in Universities', 335-356 (2009)
|
|
|
| 2009 |
Kervin L, Mantei J, Herrington A, 'Blogs as a Social Networking Tool to Build Community', 238-253 (2009)
|
|
|
| 2009 |
Hughes J, Robinson S, 'Social Structures of Online Religious Communities', 193-207 (2009)
|
|
|
| 2009 |
Lameras P, Paraskakis I, Levy P, 'Using Social Software for Teaching and Learning in Higher Education', 269-284 (2009)
|
|
|
| 2009 |
Ravenscroft A, Sagar M, Baur E, Oriogun P, 'Ambient Pedagogies, Meaningful Learning and Social Software', 415-433 (2009)
|
|
|
| 2009 |
Code JR, Zaparyniuk NE, 'The Emergence of Agency in Online Social Networks', 102-118 (2009)
|
|
|
| 2009 |
Code JR, Zaparyniuk NE, 'Social Identities, Group Formation, and the Analysis of Online Communities', 86-101 (2009)
|
|
|
| 2009 |
Fiedler S, Pata K, 'Distributed Learning Environments and Social Software', 145-158 (2009)
|
|
|
| 2009 |
Wheeler S, 'Destructive Creativity on the Social Web', 479-492 (2009)
|
|
|
| 2009 |
Pettenati MC, Cigognini ME, Guerin EMC, Mangione GR, 'Personal Knowledge Management Skills for Lifelong-Learners 2.0', 298-315 (2009)
|
|
|
| 2009 |
Peña-López I, 'The Personal Research Portal', 400-414 (2009)
|
|
|
| 2009 |
Wilson S, 'Presence in Social Networks', 493-511 (2009)
|
|
|
| 2009 |
Linder-VanBerschot JA, 'A Model for Knowledge and Innovation in Online Education', 254-268 (2009)
|
|
|
| 2009 |
Malizia A, De Angeli A, Levialdi S, Cuevas IA, 'Exploiting Collaborative Tagging Systems to Unveil the User-Experience of Web Contents', 119-132 (2009)
|
|
|
| 2009 |
Abbott C, Alder W, 'Social Networking and Schools', 18-26 (2009)
|
|
|