Marilia Bergamo has been a computer artist and lecturer of Design and Digital Art for the last fifteen years. She graduated in Design and Computer Science and worked with interface design during the beginning of her career. Her work as an educator also began in Interface Design and traditional printed graphics. As an artist, she sought to produce and research art related to interaction, digital images and the concept of evolution and interaction with digital systems. Now her research and production emphasize Art, Poetics and Computer Technology, Complex Systems, and Design for interactive media. She is working mainly on the following topics: art and digital systems, computer art, artificial life, interaction design, and the creation of multimodal interfaces.
Qualifications
Doctor of Arts, Universidade de Brasilia
Keywords
Computer Art
Generative Art
Interface Design
Robotic Art
Languages
Portuguese (Mother)
English (Fluent)
Fields of Research
Code
Description
Percentage
330306
Design practice and methods
30
330310
Interaction and experience design
30
360503
Digital and electronic media art
40
Professional Experience
UON Appointment
Title
Organisation / Department
Lecturer - Design (Game Art/Interactive Design)
University of Newcastle School of Humanities, Creative Ind and Social Sci Australia
Academic appointment
Dates
Title
Organisation / Department
1/6/2009 - 15/11/2022
Professor
Professor in School of Fine Arts - Teaching graduation in Digital Arts, Animation and Design.
Universidade Federal de Minas Gerais Fine Arts Brazil
For publications that are currently unpublished or in-press, details are shown in italics.
Chapter (1 outputs)
Year
Citation
Altmetrics
Link
2014
Bergamo ML, 'User experience technique in computer digital arts production: Paper prototyping used as material to define intentionality', 613-621 (2014)
This papers aims to describe the historical introduction of paper prototyping techniques into interface development, what they basically consist of, and how such techniques can be... [more]
Silva AL, Bergamo ML, 'Spatial speculation through John Conway s Game of Life: fostering creativity with autonomous algorithms', DAT Journal, 7 4-16 [C1]
Lyra Bergamo M, Sandro B, 'Hardware speculation for robotic plants through cellular automata principle', ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference, Sapporo (2023)
Silva TBPE, Bergamo ML, 'Species in Morphogenesis: Introducing Symbiogenesis as an Additional Method for the Evolutionary Process of an Artwork', The 2021 Conference on Artificial Life, Virtual (2021) [E1]
McCormack J, Lyra Bergamo M, 'Poetics of complexity: intersections between scientific conceptions of Complexity Systems and Cybernetic Art', Proceedings of the International Conference on Digital Creation in Arts and Communication, ARTeFACTo2020, Portugal (2020)
2017
Oliveira L, Pereira AF, Bergamo ML, 'Strategies to promote sustainable behaviour in relation to water use: ideas and classifications', Blucher Design Proceedings
Costa de Souza ML, Ferreira LS, Prates RO, Bergamo ML, 'StoreAnt: A System to Support Finding Collaborative Systems Evaluation Methods', HUMAN-COMPUTER INTERACTION - INTERACT 2015, PT IV, Bamberg, GERMANY (2015)