Available in 2021
Course code



10 units


6000 level

Course handbook


This course introduces human-computer interaction and, specifically, interaction design. The aim is to consider modern trends in the development of user interfaces from designing for usability to designing to enable user experiences. Design, testing and evaluation methods will be discussed and analysis of interfaces by experimentation on humans is described. The course includes a large practical project in which the students engineer a user interface.

Availability2021 Course Timetables


  • Semester 2 - 2021

Replacing course(s)

This course replaces the following course(s): SENG6300. Students who have successfully completed SENG6300 are not eligible to enrol in SENG6260.

Learning outcomes

On successful completion of the course students will be able to:

1. Define interaction design and human-computer interaction

2. Critically explain interaction and user experience issues

3. Discuss conceptual models for designers and users

4. Demonstrate their understanding of design and prototyping methods for user interfaces

5. Design a user interface that employs best practice principles

6. Understand techniques of data collection, analysis and interpretation

7. Evaluate and assess user interfaces using metrics

8. Position their knowledge and skills against current social and ethical concerns

9. Explore a research aspect in human-computer interaction


1. Foundations of HCI and Interaction Design

2. Understanding and conceptualising interaction

3. Designing for interaction

4. Affective aspects of interfaces

5. Accessibility and internationalisation

6. User-centred design and testing

7. Data gathering, analysis and interpretation

8. Empirical evaluation for HCI

9. Human factors and security issues

10. Social and ethical concerns


This course has similarities to SENG2260 and SENG3300. If you have successfully completed SENG2260 or SENG3300 you cannot enrol in this course.

Assumed knowledge

SENG6050 Web Technologies, SENG6110 Object Oriented Programming

Assessment items

Written Assignment: Assignment 1 - Low fidelity prototype

Written Assignment: Assignment 2 - High fidelity prototype

Presentation: Assignment 3 - Interface Presentation

Written Assignment: Assignment 4 - Research awareness

Formal Examination: Formal Examination *

* This assessment has a compulsory requirement.

Compulsory Requirements

In order to pass this course, each student must complete ALL of the following compulsory requirements:

Course Assessment Requirements:

  • Formal Examination: Minimum Grade / Mark Requirement - Students must obtain a specified minimum grade / mark in this assessment item to pass the course. - Students whose overall mark in the course is 50% or more, but who score less than 40% in the compulsory item and thus fail to demonstrate the required proficiency, will be awarded a Criterion Fail grade, which will show as FF on their formal transcript. However, students in this position who have scored at least 25% in the compulsory item will be allowed to undertake a supplementary 'capped' assessment in which they can score at most 50% of the possible mark for that item.

Contact hours



Face to Face On Campus 2 hour(s) per Week for Full Term


Face to Face On Campus 2 hour(s) per Week for 12 Weeks starting in week 1

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.