Not currently offered

Course handbook


Multimedia and animation are important parts of the entertainment, design and IT industries. Computer-aided animation, special effects, lighting, spatial relationships and 3D-model construction all fall within the role animation plays in today's multimedia and digital content creation. This course emphasises the design and implementation of 2D and 3D-animation for a wide variety of multimedia products. The outcome of the course is the production and implementation of a variety of animations and models into multimedia and digital content projects.


Not currently offered.

This Course was last offered in Semester 2 - 2016.

Learning outcomes

On successful completion of the course students will be able to:

1. Design and create animation using computerised animation tools.

2. Design and create 2D and 3D-models.

3. Include animation into digital content and multimedia products.


  1. Basic capabilities and limitations of animation tools,
  2. Uses of animation in multimedia,
  3. Key-frame animation,
  4. Design and construction of 3D models,
  5. Spline and polygon modeling techniques.
  6. Texturing,
  7. Lighting,
  8. Rendering,
  9. Particle systems & dynamics,
  10. Compositing,
  11. VRML

Assumed knowledge

INFT3201 (or equivalent) or DESN1300 and DESN2310. Not to count with DESN2240 or DESN2250.

Assessment items

Formal Examination: Examination: Formal

Presentation: Presentations - Group

Project: Projects