Not currently offered
Course code



10 units


1000 level

Course handbook


This course introduces fundamental concepts and technologies employed in exploiting the internet for infotainment via digital media for streaming or downloading images, video and audio using approaches such as IPTV and media streaming services. Concurrently, students gain insight into production methodologies and the culture of the entertainment and media industries, which will assist them in supporting content creation teams.


Not currently offered.

This Course was last offered in Semester 1 - 2021.

Learning outcomes

On successful completion of the course students will be able to:

1. Describe and interpret the transformation of media delivery technologies (e.g. newspapers, film, television etc) that have been enabled by new digital and networking technologies.

2. Describe and apply the key technologies used in developing content for new media production, and understand their current limitations

3. Describe and apply the key technologies used in distributing multimedia content, and issues and limitations.

4. Critique and identify risks in the new media delivery models that appear from media organisations.


  1. History and future of mass communication media, ownership, government regulation, exploiting trends.
  2. Content development- journalism, film, games.
  3. Production technologies - input/output devices and formats for video and audio; image manipulation; implementing interactivity; mobile delivery technologies.
  4. Distribution technologies: Introduction to communications - bandwidth, compression, security; Infotainment servers - capacity, reliability, search engines and streaming video and audio.

Assumed knowledge


Assessment items

Written Assignment: Written Assignment, Individual assessment

In Term Test: In-class test

Project: Written Assignment, Group project

Formal Examination: Formal Examination *

* This assessment has a compulsory requirement.

Compulsory Requirements

In order to pass this course, each student must complete ALL of the following compulsory requirements:

General Course Requirements:

  • Computer Lab: There is a compulsory attendance requirement in this course. - Attendance/participation will be recorded in the following components: - Lab (Method of recording: All students’ attendance will be recorded using the myUON app.) All students must attend at least 80% of the Labs. You can check in using the app or advise the academic staff member at the commencement of the session if you need them to check in on your behalf. All students’ attendance will be recorded using the my UON app.

Course Assessment Requirements:

  • Formal Examination: Minimum Grade / Mark Requirement - Students must obtain a specified minimum grade / mark in this assessment item to pass the course. - Students whose overall mark in the course is 50% or more, but who score less than 40% in the compulsory item and thus fail to demonstrate the required proficiency, will be awarded a Criterion Fail grade, which will show as FF on their formal transcript. However, students in this position who have scored at least 25% in the compulsory assessment item will be allowed to undertake a supplementary 'capped' assessment in which they can score at most 50% of the possible mark for that item.

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.