Not currently offered
Course code

DESN3802

Units

10 units

Level

3000 level

Course handbook

Description

3D Environments explores designing objects, environments and scenarios in 3D applications. Students will learn modelling techniques suitable for a variety of 3D outcomes including animation, games and motion graphics with a primary focus on designing environments, digital set design and landscapes. The course places digital models into a larger visual context through designing and creating experimental 3D environments. There is a strong focus on analysing and critiquing contemporary examples of virtual design.

Student projects may involve work integrated or research integrated learning opportunities; projects that involve external stakeholders; group/collaborative projects; speculative or more theoretically oriented projects; professionally oriented projects; projects based on competition or award briefs.


Availability

Not currently offered.


Learning outcomes

On successful completion of the course students will be able to:

1. Create 3D sets, environments and landscapes

2. Design, texture and light 3D environments

3. Analyse, breakdown and critique professional examples of virtual design

4. Apply 3D assets to a game in a games engine

5. Design levels within a 3D game


Content

  • Theory and practise of CGI
  • Textures, shaders and materials
  • Lighting 
  • 3D workflows and pipelines
  • Rendering
  • Game Level Design and prototyping using game engines

Assessment items

Journal: Journal 15%

Project: Project 1 25%

Presentation: Presentation 20%

Project: Project 2 40%

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.