The University of Newcastle, Australia
Available in 2020

Course handbook

Description

This course introduces students to the basics of designing and modelling in 3D computer graphics software for a variety of applications including animation, games, motion graphics, typography and 3D printing. There is a focus on modelling, model design and exploring the creative potential of 3D concepts and workflows.

Student projects may involve work integrated or research integrated learning opportunities; projects that involve external stakeholders; group / collaborative projects; speculative or more theoretically oriented projects; professionally oriented projects; projects based on competition or award briefs.


Availability2020 Course Timetables

Newcastle City Precinct

  • Semester 1 - 2020

Replacing course(s)

This course replaces the following course(s): INFT3302. Students who have successfully completed INFT3302 are not eligible to enrol in DESN2803.


Learning outcomes

On successful completion of the course students will be able to:

1. Design and create models using a variety of 3D modelling techniques

2. Create and apply textures

3. Design and create models suitable for 3D printing

4. Demonstrate the creative and experimental design possibilities of 3D modelling

5. Analyse and explain professional workflows and pipelines


Content

Topics will include:

  • 3D modelling techniques 
  • Texturing 
  • Materials 
  • 3D printing 
  • 3D workflows and pipelines 
  • Creative exploration of 3D design 

Assessment items

Journal: Creative Process Journal - 20%

Project: Model Design 1 - 30%

Presentation: Breakdown report - 10%

Project: Model Design 2 - 40%


Contact hours

Newcastle City Precinct

Lecture

Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Weeks 1 and 7

Lectorial

Face to Face On Campus 3 hour(s) per Week for 11 Weeks starting in week 2

Weeks 2-6 and 8-13

Tutorial

Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Weeks 1 and 7