Available in 2021
Course code



10 units


2000 level

Course handbook


The course introduces students to varying forms of animation practice. It will provide students with an introduction to design, techniques and story development in animation, including movement, timing, materials and design for animation and interaction.

Student projects may involve work integrated or research integrated learning opportunities; projects that involve external stakeholders; group / collaborative projects; speculative or more theoretically oriented projects; professionally oriented projects; projects based on competition or award briefs.

Availability2021 Course Timetables

Newcastle City Precinct

  • Semester 1 - 2021

Learning outcomes

On successful completion of the course students will be able to:

1. Demonstrate an understanding of key animation principles including timing and design for animation;

2. Analyse key animation forms and identify animation styles;

3. Articulate and apply basic animation theory in the development of their work;

4. Design and produce a small animations from concept to delivery


Topics will include:

  1. Animation forms and styles;
  2. Visual and production design;
  3. Movement and timing, storyboarding;
  4. Production planning and shooting methods.  

Assessment items

Tutorial / Laboratory Exercises: Tutorial Exercises - 20%

Project: Animation Portfolio - 30%

Journal: Creative Process Journal – 20%

Project: Short Animation - 30%

Contact hours

Newcastle City Precinct


Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Weeks 1 and 7

Self-Directed Learning

Face to Face On Campus 1 hour(s) per Week for 10 Weeks


Face to Face On Campus 2 hour(s) per Week for 10 Weeks starting in week 2

Weeks 2-6 and 8-12

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.