DESN2600
10 units
2000 level
Course handbook
Description
This course introduces students to the process of conceptualising game aesthetics, for the designing and prototyping of gameplay across a variety of game types. It covers game history and ludology and identifies the main elements of gameplay and games narratives used to make compelling games through projects. Student projects may involve work integrated or research integrated learning opportunities; projects that involve external stakeholders; group/collaborative projects; speculative or more theoretically oriented projects; professionally oriented projects; projects based on competition or award briefs.
Availability2024 Course Timetables
Newcastle City Precinct
- Semester 2 - 2024
Learning outcomes
On successful completion of the course students will be able to:
1. Communicate an understanding of game types, gameplay history and culture
2. Develop a game theme and game aesthetics
3. Design a game or animated interface using gameplay elements
4. Create simple animations that facilitate interaction
5. Create game assets
Content
- History and ludology of games
- Developing game aesthetics and thematics
- Paper prototyping and game play
- Game types, game narratives and gameplay elements.
- 2D animation for interactive projects and websites
Assessment items
Presentation: Presentation
Compulsory Requirement: Submit assessment item - Must submit this assessment to pass the course.
Project: Project 1
Project: Project 2
Contact hours
Semester 2 - 2024 - Newcastle City Precinct
Lecture-1
- Face to Face On Campus 1 hour(s) per week(s) for 2 week(s) starting in week 7
Lecture-2
- Face to Face On Campus 1 hour(s) per week(s) for 4 week(s) starting in week 1
Tutorial-1
- Face to Face On Campus 2 hour(s) per week(s) for 5 week(s) starting in week 2
Tutorial-2
- Face to Face On Campus 2 hour(s) per week(s) for 4 week(s) starting in week 9
Course outline
- DESN2600 - Semester 2, 2023 (Newcastle) (PDF, 220.7 KB)
The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.