Available in 2021
Course code



10 units


1000 level

Course handbook


This course introduces students to the foundational animation principals of timing, movement and space that are used in 2D animation, 3D animation and motion graphics. This will be done through an exploration of key historical animation styles and movements and practical studio work. Students will use a variety of digital and analogue techniques to apply these principles to their work and locate them in relation to animation methods and forms.

Availability2021 Course Timetables

Newcastle City Precinct

  • Semester 1 - 2021

Learning outcomes

On successful completion of the course students will be able to:

1. Apply foundational animation principles to creative work.

2. Analyse motion and create breakdowns of animated movement.

3. Demonstrate an understanding of animated space through the creation of animated movement.

4. Create different forms of animated movement using digital and analogue techniques.

5. Identify and describe key animation genres and styles in contextualising their own work.


  • Animation principles in 2D and 3D animation and motion graphics
  • Identifying and contextualising key animation styles and methods
  • The basics of animation timing and space
  • The relationship between animated movement and space

Assessment items

Project: Project 1 40%

Project: Project 2 40%

Presentation: Presentation 20%

Contact hours

Newcastle City Precinct


Face to Face On Campus 1 hour(s) per Week for 2 Weeks starting in week 1

Weeks 1 and 7

Self-Directed Learning

Face to Face On Campus 1 hour(s) per Week for 10 Weeks


Face to Face On Campus 2 hour(s) per Week for 10 Weeks starting in week 2

Weeks 2-6 and weeks 8-12

The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.