DESN1801
10 units
1000 level
Course handbook
Description
This course introduces students to the foundational animation principals of timing, movement and space that are used in 2D animation, 3D animation and motion graphics. This will be done through an exploration of key historical animation styles and movements and practical studio work. Students will use a variety of digital and analogue techniques to apply these principles to their work and locate them in relation to animation methods and forms.
Availability2024 Course Timetables
Newcastle City Precinct
- Semester 1 - 2024
Learning outcomes
On successful completion of the course students will be able to:
1. Apply foundational animation principles to creative work.
2. Analyse motion and create breakdowns of animated movement.
3. Demonstrate an understanding of animated space through the creation of animated movement.
4. Create different forms of animated movement using digital and analogue techniques.
5. Identify and describe key animation genres and styles in contextualising their own work.
Content
- Animation principles in 2D and 3D animation and motion graphics
- Identifying and contextualising key animation styles and methods
- The basics of animation timing and space
- The relationship between animated movement and space
Assessment items
Project: Project 1
Project: Project 2
Presentation: Presentation
Contact hours
Semester 1 - 2024 - Newcastle City Precinct
Lecture-1
- Face to Face On Campus 1 hour(s) per week(s) for 4 week(s) starting in week 1
Tutorial-1
- Face to Face On Campus 2 hour(s) per week(s) for 12 week(s) starting in week 1
Course outline
- DESN1801 - 2024, (Sem1) (PDF, 233.1 KB)
The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.