This course explores different methods for evaluating user experiences and requirements of interactive media platforms to inform the design, prototyping, and testing of interactive screen outputs. It covers both paper and digital prototyping to examine functionality and refine interaction design outputs. Different screen formats are examined to identify the most appropriate output platform for an interactive project taking into consideration functionality and target user requirements.
Not currently offered.
This Course was last offered in Semester 2 - 2020.
This course replaces the following course(s): DESN2041. Students who have successfully completed DESN2041 are not eligible to enrol in DESN1610.
On successful completion of the course students will be able to:
1. Conceive and design a paper prototype for an interactive project
2. Evaluate user experiences and requirements to inform design decisions
3. Create a working digital proof of concept prototype for a specified user group using industry standard software
4. Collaborate effectively as part of a team
- Paper Prototyping for functionality
- Digital Prototyping for user interfaces
- Usability, user testing and heuristic evaluation
- Designing for different types of users
- Cross platform design
This course replaces DESN2041. If you have successfully completed DESN2041 you cannot enrol in DESN1600 or DESN1610.
DESN1600 Interaction UX Design Fundamentals
Project: Project 40%
Report: Report 30%
Presentation: Presentation 30%
The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.