COMP3320
10 units
3000 level
Course handbook
Description
Studies issues related to the displaying of objects, which may include: 2D drawing primitives, homogeneous coordinates, curves and surfaces, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, real time rendering, colour modes, computer vision.
Availability2024 Course Timetables
Callaghan
- Semester 2 - 2024
Learning outcomes
On successful completion of the course students will be able to:
1. Appreciate mathematical fundamentals of computer graphics techniques.
2. Understand and appreciate computer graphics concepts.
3. Employ selected software to achieve interactive computer graphics.
4. Implement graphics effects.
5. Work within a group to complete a graphics project.
Content
- Graphics pipeline
- Graphics algorithms
- Geometrical operations used in graphics
- Methods for modeling curves, surfaces, and solids
- Lighting models and colour
- Computer vision
Assumed knowledge
SENG1120MATH1110
Assessment items
Project: Project (multi component)
Written Assignment: Written Assessment (multi component)
Online Open Book Formal Examination: Formal Examination
Compulsory Requirement: Pass requirement 40% - Must obtain 40% in this assessment item to pass the course.
Contact hours
Semester 2 - 2024 - Callaghan
Computer Lab-1
- Face to Face On Campus 2 hour(s) per week(s) for 13 week(s) starting in week 1
- It is recommended that students attend lectures and labs regularly.
Lecture-1
- Face to Face On Campus 2 hour(s) per week(s) for 13 week(s) starting in week 1
Course outline
Course outline not yet available.
The University of Newcastle acknowledges the traditional custodians of the lands within our footprint areas: Awabakal, Darkinjung, Biripai, Worimi, Wonnarua, and Eora Nations. We also pay respect to the wisdom of our Elders past and present.