Dr Keith Nesbitt

Senior Lecturer

School of Design Communication and IT (Information Technology)

Career Summary

Biography

Dr Keith Nesbitt is a Senior Lecturer in Information Technology at the University of Newcastle. His research interests include computer games, virtual environments, user-interface design, information visualisation, agent-based modelling and creative processes. With an applied focus in these areas of research, Dr Nesbitt explores how these elements can be employed to solve real world problems. In particular, he looks at how information can be shared and received through engaging the senses. He has successfully secured funding for various projects, including the Strategic Initiatives Research Fund grant for his work in health informatics; the Teaching and Learning Project grant for the development of a virtual pharmacy; and the PRC in Physical Activity and Nutrition Seed Grant for his research in quantifying dysfunctional movement. Dr Nesbitt previously worked as a research scientist for BHP, assessing emerging computing technology and their potential impact on BHP business domains. He currently teaches into the courses related to computer games and computer programming. Dr Nesbitt is also a member of the School of Design, Communication and Information Technology’s research committee. Outside of academia, Dr Nesbitt is a seasoned songwriter and painter, and has exhibited his artwork in Newcastle, Sydney and Boston.

Research Expertise
Computer Games Information Visualisation Multi-sensory User Interfaces Virtual Environments Human Perception and Cognition Intelligent Agents Complex Systems Conceptual Modelling Creativity and Patterns 10 years - applied research BHP Research investigating advanced computer technologies applied to BHP business domains (Minerals and Petroleum Exploration, Mining, Manufacturing, Transport) 12 months - Post-Doc - New England Complex Systems Institute (NECSI) - Boston - Information Visualisation of Complex Systems in the domain of Health.

Teaching Expertise
Computer Languages (Java, C++, VB, Actionscript, Python) Computer Game Design Computer Game Production Software Engineering Process Modeling User Interface design Visualisation.

Qualifications

  • PhD (Computer Science), University of Sydney
  • Bachelor of Mathematics, University of Newcastle
  • Master of Computing, University of Newcastle
  • Diploma in Technical Analysis, Australian Technical Analysts Association

Keywords

  • Agent-based modelling
  • Complex Systems
  • Computer Games
  • Computer Programming
  • Information systems
  • Multi-sensory Display
  • Perception and Cognition
  • Process Modelling
  • Software Engineering
  • User Interface Design
  • Virtual Reality
  • Visualisation

Languages

  • English (Fluent)

Fields of Research

Code Description Percentage
080299 Computation Theory and Mathematics not elsewhere classified 25
080399 Computer Software not elsewhere classified 20
080699 Information Systems not elsewhere classified 55

Professional Experience

UON Appointment

Title Organisation / Department
Senior Lecturer University of Newcastle
School of Design Communication and IT
Australia

Academic appointment

Dates Title Organisation / Department
1/06/2007 - 1/06/2008 Post Doctoral Researcher New England Complex System Institute
United States
1/07/2003 - 1/07/2007 Senior Lecturer Charles Sturt University
IT, Computing and Mathematics

Professional appointment

Dates Title Organisation / Department
1/04/1989 - 1/04/1999 Computer Scientist BHP Research
Advanced Computer Applications
Australia
1/04/1988 - 1/04/1989 Computer Programmer Comsteel
IT Department
Australia
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Publications

For publications that are currently unpublished or in-press, details are shown in italics.


Chapter (3 outputs)

Year Citation Altmetrics Link
2013 Nesbitt K, Chang D, 'Designing Multi-Sensory Displays for Mobile Devices', Handbook on Mobile and Ubiquitous Computing: Innovations and Perspectives, CRC Press, Boca Raton, FL 227-254 (2013) [B1]
DOI 10.1201/b13081-1
2013 Bar-Yam Y, Harmon D, Nesbitt K, Lim M, Smith S, Perkins BA, 'Opportunities in Delivery of Preventive Services in Retail Settings', Handbook of Systems and Complexity in Health, Springer, New York 879-887 (2013) [B1]
DOI 10.1007/978-1-4614-4998-0_49
2005 Eades P, Seokhee S, Nesbitt K, Takatsuka M, 'Chapter 20-Information Display', Handbook of nature-inspired and innovative computing : integrating classical models with emerging technologies, Springer, Berlin, Germany 633-656 (2005) [B1]

Journal article (17 outputs)

Year Citation Altmetrics Link
2015 Cornforth D, Campbell P, Nesbitt K, Robinson D, Jelinek HF, 'Prediction of game performance in Australian football using heart rate variability measures', International Journal of Signal and Imaging Systems Engineering, 8 80-88 (2015)

In-match player performance, measured by data from Geographical Positioning System (GPS) devices, was predicted with a correlation coefficient of greater than 0.7. Predictions wer... [more]

In-match player performance, measured by data from Geographical Positioning System (GPS) devices, was predicted with a correlation coefficient of greater than 0.7. Predictions were based on heart rate variability measures and used advanced regression techniques based on machine learning. These techniques included methods for the selection of variables to be included in the regression study. Results indicate that variable selection using a wrapper subset method with a genetic algorithm outperformed both principal components analysis and the default method of using all variables. The success of prediction of match performance suggests a potential for new tools to assist the team coach in player selection and management of player training. This work also provides the possibility for a training programme to be adjusted specifically to meet the challenges of the size of the playing field and the temperature likely to be encountered on the day of the match.

DOI 10.1504/IJSISE.2015.067072
Co-authors David Cornforth
2015 Gu X, Blackmore K, Cornforth D, Nesbitt K, 'Modelling Academics as Agents: An Implementation of an Agent-Based Strategic Publication Model', Journal of Artificial Societies and Social Simulation, 18 10-10 (2015)
Co-authors Karen Blackmore
2015 Altamimi R, Skinner G, Nesbitt K, 'A Position Paper on Managing Youth Screen Time versus Physical Activity', GSTF Journal on Computing (JoC), 4 10-16 (2015)
DOI 10.5176/2251-3043_4.2.316
Co-authors Geoff Skinner
2014 Cooper J, Hookham G, Nesbitt KV, Rasiah RL, 'Developing a Virtual Tour of a Community Pharmacy for use in Education', IT in Industry, 2 33-37 (2014) [C1]
Co-authors Rohan Rasiah, Joyce Cooper
2013 Altamimi R, Skinner G, Nesbitt KV, 'FITTER - A Framework for Integrating Activity Tracking Technologies into Electric Recreation for Children and Adolescents', International Journal of Medical, Pharmaceutical Science and Engineering, 7 299-308 (2013) [C2]
Co-authors Geoff Skinner
2013 Blackmore K, Nesbitt K, 'Verifying the Miles and Snow strategy types in Australian small- and medium-size enterprises', Australian Journal of Management, 38 171-190 (2013) [C1]

In this paper we set out to verify the existence of Miles and Snow strategy types in Australian small- and medium-size enterprises (SMEs) through objective classification. Austral... [more]

In this paper we set out to verify the existence of Miles and Snow strategy types in Australian small- and medium-size enterprises (SMEs) through objective classification. Australian SMEs, in particular, are interesting as they are reported to have some unique characteristics, with as many as 70% following a low growth or life-style pathway. While numerous empirical studies have been conducted to validate the existence and characteristics of the Miles and Snow strategy types in different domains for both larger and smaller enterprises, these studies typically rely on a subjective, 'self-typing' approach. In this study we employ a more objective approach by identifying measures from existing survey data that capture the strategic dimensions proposed by Miles and Snow. We use these objective measures in a K-means cluster analysis to identify four different strategic groups. Three of the groups correspond to the three 'viable' Miles and Snow strategy types of Defender, Prospector and Analyser; however, we also identify a 'Static' strategy type that constitutes 42% of SMEs in the sample. © The Author(s) 2012.

DOI 10.1177/0312896212444692
Citations Scopus - 2Web of Science - 2
Co-authors Karen Blackmore
2013 Hookham G, Deady M, Kay-Lambkin F, Nesbitt KV, 'Training for Life: Designing a Game to Engage Younger People in a Psychological Counselling Program', Australian Journal of Intelligent Information Processing Systems, 13 1-10 (2013) [C1]
2013 Hawkins GE, Rae B, Nesbitt KV, Brown SD, 'Gamelike features might not improve data', BEHAVIOR RESEARCH METHODS, 45 301-318 (2013) [C1]
DOI 10.3758/s13428-012-0264-3
Citations Scopus - 4Web of Science - 5
Co-authors Scott Brown
2013 Williams P, Nesbitt K, Eidels A, Washburn M, Cornforth D, 'Evaluating Player Strategies in the Design of a Hot Hand Game', GSTF Journal on Computing (JoC), 3 (2013) [C1]
DOI 10.7603/s40601-013-0006-0
Co-authors David Cornforth, Ami Eidels
2012 Hawkins GE, Nesbitt KV, Brown SD, 'Dynamic difficulty balancing for cautious players and risk takers', International Journal of Computer Games Technology, 2012 1-10 (2012) [C1]
Citations Scopus - 4
Co-authors Scott Brown
2011 Williams PG, Nesbitt KV, Eidels A, Elliott DJ, 'Balancing risk and reward to develop an optimal hot-hand game', Game Studies, 11 online (2011) [C1]
Citations Scopus - 1
Co-authors Ami Eidels
2011 Nesbitt KV, 'Memory Jigsaws - Keith Nesbitt', Kurungabaa, 3 56-57 (2011)
2009 Blackmore KL, Nesbitt KV, 'Defending against turbulent conditions: Results from an agent-based simulation', International Journal of Business Studies, 17 127-148 (2009) [C1]
Co-authors Karen Blackmore
2007 Nesbitt KV, Shen R, 'Butterfly/Dragonfly - An Ambient Display of Stock Market Data', Journal of Computer Science, 1 1-10 (2007) [C1]
2006 Nesbitt KV, 'Modelling human perception to leverage the reuse of concepts across the multi-sensory design space', Conferences in Research and Practice in Information Technology Series, 53 (2006)

Information Visualisation is an emerging discipline that concerns the design of interactive computer systems that provide the user with a visual model of abstract data. Informatio... [more]

Information Visualisation is an emerging discipline that concerns the design of interactive computer systems that provide the user with a visual model of abstract data. Information Visualisation implies a mapping from the data attributes to the units of visual perception. Information Sonification is an embryonic field that uses sound rather than imagery to present abstract data. Information Sonification, implies a mapping from the data attributes to the units of auditory perception. In both these fields the need to describe appropriate mappings between the data and the units of perception has led to models or taxonomies that describe the available design space. While these models of the visual design space and the auditory design space may be appropriate for people working in a single sensory domain, these models based purely on sensory attributes are very disjoint. However, for designers who wish to consider a multi-sensory solution to information display, these disjoint models of the different sensory domains make it difficult to compare and contrast the possible mapping choices. This paper describes existing conceptual models of the visual and auditory design space and then proposes a different conceptual modelling of the multi-sensory design space. This new model describes the units of perception but is not based on sensory attributes, but typical information metaphors. Throughout the paper all discussions are illustrated using the UML modelling notation which is a standard notation used to document the design of software systems. .Copyright © 2006, Australian Computer Society, Inc.

2004 Nesbitt KV, Barrass S, 'Finding trading patterns in stock market data', IEEE COMPUTER GRAPHICS AND APPLICATIONS, 24 45-55 (2004) [C1]
DOI 10.1109/MCG.2004.28
Citations Scopus - 18Web of Science - 6
1993 BERESFORDSMITH B, NESBITT KV, VANHELDEN DF, 'EDGE-DETECTION AT MULTIPLE LOCATIONS USING A RADAR TRACKING ALGORITHM AS EXEMPLIFIED IN ISOLATED GUINEA-PIG LYMPHATIC VESSELS', JOURNAL OF NEUROSCIENCE METHODS, 49 69-79 (1993)
DOI 10.1016/0165-0270(93)90110-D
Citations Scopus - 9Web of Science - 9
Co-authors Dirk Vanhelden
Show 14 more journal articles

Conference (58 outputs)

Year Citation Altmetrics Link
2015 Hookham G, Nesbitt K, Cooper J, Croft H, Rasiah R, 'Gamification for education: Designing a pharmacy education game', Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (2015)
Co-authors Joyce Cooper
2015 Ng P, Nesbitt K, Blackmore K, 'Sound improves player performance in a multiplayer online battle arena game', Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (2015)

Sound in video games is often used by developers to enhance the visual experience on screen. Despite its importance in creating presence and improving visual screen elements, soun... [more]

Sound in video games is often used by developers to enhance the visual experience on screen. Despite its importance in creating presence and improving visual screen elements, sound also plays an important role in providing additional information to a player when completing various game tasks. This preliminary study focuses on the use of informative sound in the popular multiplayer online battle arena game, Dota 2. Our initial results indicate that team performance improves with the use of sound. However, mixed results with individual performances were measured, with some individual performances better with sound and some better without sound.

Co-authors Karen Blackmore
2015 Altamimi R, Skinner G, Nesbitt K, 'A Position Paper Managing Youth Screen Time versus Physical Activity - Encouraging Active Living in a Technological Focussed Generation', Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health, Lisbon, Portugal (2015)
Co-authors Geoff Skinner
2015 Davis K, Nalivaiko E, 'Comparing the onset of cybersickness using the Oculus Rift and two virtual roller coasters', 11th Australasian Conference on Interactive Entertainment (IE 2015) (2015)
2015 Fowler A, Nesbitt K, 'The impact of playing commercial video games on learning in young children: An exploratory study', 11th Australasian Conference on Interactive Entertainment (IE 2015) (2015)
2015 Smith S, xi M, 'Exploring the Reuse of Fire Evacuation Behaviour in Virtual Environments', Proceedings of the 11th Australasian Conference on Interactive Entertainment (IE 2015), Sydney, Australia (2015)
Co-authors Shamus Smith
2014 Altamimi R, Skinner G, Nesbitt K, 'Pitfalls and Promises of Exergaming and Activity Monitoring Technologies', The 9th International Conference on Information Technology and Applications (ICITA2014), Sydney, Australia (2014) [E1]
Co-authors Geoff Skinner
2014 Altamimi R, Nesbitt K, Skinner G, 'Overview of the MySteps ICT Framework', IE2014 Proceedings of the 2014 Conference on Interactive Entertainment, University of Newcastle, Australia (2014) [E1]
DOI 10.1145/2677758.2677786
Co-authors Geoff Skinner
2014 Davis S, Nesbitt K, Nalivaiko E, 'A Systematic Review of Cybersickness', IE2014 Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW (2014) [E1]
DOI 10.1145/2677758.2677780
Co-authors Eugene Nalivaiko
2014 Blackmore K, Nesbitt KV, Smith SP, 'IE2014: Proceedings of the 2014 Conference on Interactive Entertainment', Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW (2014) [E4]
Co-authors Karen Blackmore, Shamus Smith
2014 Croft H, Rasiah R, Cooper J, Nesbitt K, 'Comparing Animation with Video For Teaching Communication Skills', Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW (2014) [E1]
DOI 10.1145/2677758.2677777
Co-authors Joyce Cooper, Rohan Rasiah
2014 Altamimi R, Skinner G, Nesbitt K, 'A Focused Review and Initial Conceptual Design for Merging Exergame and Activity Monitoring Technologies', ENTERTAINMENT COMPUTING - ICEC 2014, Sydney, AUSTRALIA (2014) [E1]
Co-authors Geoff Skinner
2014 Hookham G, Cooper J, Rasiah R, Croft H, Nesbitt K, 'Efficacy and Usability in the Design of a Pharmacy Education Game', ENTERTAINMENT COMPUTING - ICEC 2014, Sydney, AUSTRALIA (2014) [E3]
Co-authors Rohan Rasiah, Joyce Cooper
2014 Ng P, Nesbitt K, Blackmore K, 'Informative Sound and Performance in a Team Based Computer Game', Entertainment Computing¿ICEC 2014 (2014) [E1]
Co-authors Karen Blackmore
2014 Scott NB, 'Music to Middleware: The Growing Challenges of the Game Music Composer', Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW, Australia (2014) [E1]
DOI 10.1145/2677758.2677792
Co-authors Nathan Scott
2014 Xi M, Smith S, 'Reusing Simulated Evacuation Behaviour in a Game Engine', IE2014 Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW (2014) [E1]
DOI 10.1145/2677758.2677779
Co-authors Shamus Smith
2013 Williams P, Nesbitt KV, Eidels A, Washburn M, Cornforth D, 'Design of a Cognitive Game: Uncovering Player Strategies in the Hot Hand Game', Proceedings of the 6th Annual International Conference on Computer Games, Multimedia and Allied Technology, Singapore (2013) [E1]
DOI 10.5176/2251-1679
Co-authors David Cornforth, Ami Eidels
2013 Ng P, Nesbitt K, 'Informative Sound Design in Video Games', Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death, Melbourne, Australia (2013) [E1]
DOI 10.1145/2513002.2513015
2013 Blackmore K, Nesbitt K, Cornforth D, 'Simulating stable, trending and turbulent operating environments', Proceedings of the 2013 IEEE 8th Conference on Industrial Electronics and Applications, ICIEA 2013, School of Design, Communication and IT, University of Newcastle, Newcastle, Australia (2013) [E1]
DOI 10.1109/ICIEA.2013.6566348
Co-authors Karen Blackmore, David Cornforth
2013 Cornforth D, Nesbitt K, 'Quality assessment of clusters of electrical disturbances: A case study', Proceedings of the 2013 IEEE 8th Conference on Industrial Electronics and Applications, ICIEA, School of Design, Communication and IT, University of Newcastle, Callaghan, NSW 2308, Australia (2013) [E1]
Co-authors David Cornforth
2012 Hawkins GE, Rae BP, Nesbitt KV, Brown SD, 'To game or not to game, perhaps there is no question: Game-like features might not improve data', Combined Abstracts of 2012 Australian Psychology Conferences, Sydney, NSW (2012) [E3]
Co-authors Scott Brown
2012 George RD, Nesbitt KV, Donovan MJ, Maynard JM, 'Evaluating indigenous design features using cultural dimensions', User Interfaces 2012: Proceedings of the Thirteenth Australasian User Interface Conference (AUIC2012), Melbourne, Vic (2012) [E1]
Citations Scopus - 1
Co-authors John Maynard, Michael Donovan
2012 McAdam R, Nesbitt KV, 'Leveraging human movement in the ultimate display', User Interfaces 2012: Proceedings of the Thirteenth Australasian User Interface Conference (AUIC2012), Melbourne, Vic (2012) [E1]
2012 Blackmore KL, Nesbitt KV, 'Simulating the performance of small-medium enterprises in different market conditions', 2012 International Conference on Applied and Theoretical Information Systems Research Proceedings, Taipei (2012) [E1]
Co-authors Karen Blackmore
2011 George RD, Nesbitt KV, Donovan MJ, Maynard JM, 'Focusing on cultural design features for an Indigenous website', Proceedings of the Australiasian Conference on Information Systems ACIS 2011 -, Sydney, NSW (2011) [E1]
Co-authors Michael Donovan, John Maynard
2011 McAdam R, Nesbitt KV, 'Movement-based interfaces for problem solving in dynamics', Proceedings of the Australiasian Conference on Information Systems ACIS 2011 - "Identifying the Information Systems Discipline", Sydney, NSW (2011) [E1]
2011 Regan BG, Nesbitt KV, McIntyre KC, 'Incorporating practitioner based enquiry into software development research', PACIS 2011 - 15th Pacific Asia Conference on Information Systems: Quality Research in Pacific, Brisbane, QLD (2011) [E1]
Co-authors Brian Regan, Phillip Mcintyre
2010 George R, Nesbitt KV, Gillard PM, Donovan MJ, 'Identifying cultural design requirements for an Australian Indigenous website', User Interfaces 2010: Proceedings of the Eleventh Australasian User Interface Conference, Brisbane, Australia (2010) [E1]
Co-authors Michael Donovan
2009 Nesbitt KV, Sutton KJ, Wilson JS, Hookham GT, 'Improving player spatial abilities for 3D challenges', Proceedings of the 6th Australasian Conference on Interactive Entertainment, Sydney, NSW (2009) [E1]
DOI 10.1145/1746050.1746056
Co-authors Ken Sutton
2008 Nesbitt KV, Hoskens I, 'Multi-sensory game interface improves player satisfation but not performance', User Interfaces 2008: Proceedings of the Ninth Australasian User Interface Conference (AUIC2008), Wollongong, NSW (2008) [E1]
2008 Blackmore KL, Nesbitt KV, 'Identifying risks for cross-disciplinary higher degree research students', Computing Education 2008: Proceedings of the Tenth Australasian Computing Education Conference (ACE2008), Wollongong, NSW (2008) [E1]
Co-authors Karen Blackmore
2007 Chang D, Nesbitt KV, Wilkins K, 'The Gestalt principle of continuation applies to both the haptic and visual grouping of elements', WORLD HAPTICS 2007: SECOND JOINT EUROHAPTICS CONFERENCE AND SYMPOSIUM ON HAPTIC INTERFACES FOR VIRTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS, Tsukuba, JAPAN (2007) [E1]
Citations Scopus - 3Web of Science - 1
2007 Chang D, Nesbitt KV, Wilkins K, 'The gestalt principles of similarity and proximity apply to both the haptic and visual grouping of elements', Conferences in Research and Practice in Information Technology Series (2007) [E1]

When designing multi-sensory displays it is necessary to consider human perceptual capabilities and understand how people find patterns and how they organise individual elements i... [more]

When designing multi-sensory displays it is necessary to consider human perceptual capabilities and understand how people find patterns and how they organise individual elements into structures and groups. Gestalt theory, originally described in 1910, attempts to explain the way people perceive and recognise patterns. The early studies of Gestalt principles of grouping were predominantly concerned with visual perception, although more recently they have been investigated for auditory perception. This paper focuses on how individuals use the sense of touch (haptics) to group display elements using the Gestalt principles of similarity and proximity. A direct comparison is made with the visual grouping of elements using the same two principles of similarity and proximity. The hypothesis of the experiment described in this paper is that people will use touch to group display elements in the same way they group elements visually. Overall we found that a significant number of subjects used texture or colour to group the elements when there was an equal spacing between the elements. This supports our hypothesis that the principle of similarity is equally applicable for both visual (colour) and haptic (texture) grouping. Similarly, when subjects perceived an unequal spacing between the elements they used spatial position to determine groupings. These results support our hypothesis that the principle of proximity is also applicable for both visual and haptic grouping. © 2007, Australian Computer Society, Inc.

Citations Scopus - 2
2006 Nesbitt KV, 'Modelling Human Perception and the Multi-sensory Design Space', Australian Computer Science Communications, APCCM (2006) [E1]
2006 Tulip J, Bekkema J, Nesbitt KV, 'Multi-threaded Game Engine Design', ACM International Conference Proceeding Series, Fremantle, Western Australia (2006) [E1]
2006 Chang D, Nesbitt KV, 'Identifying commonly-used gestalt principles as a design framework for multi-sensory displays', 2006 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-6, PROCEEDINGS, Taipei, TAIWAN (2006) [E1]
DOI 10.1109/ICSMC.2006.385231
Citations Scopus - 1
2006 Nesbitt K, Carter J, 'Applying the gothi model of tactile and haptic interactions', Proceedings of the Human Factors and Ergonomics Society (2006) [E1]

This paper discusses the emerging area of tactile and haptic display and some of the breadth of applications of tactile/haptic interactions. While many research studies have provi... [more]

This paper discusses the emerging area of tactile and haptic display and some of the breadth of applications of tactile/haptic interactions. While many research studies have provided ergonomic insights into the design of tactile/haptic interactions, the many dimensions and properties of these interactions make it especially difficult to combine the guidance from these individual studies. The GOTHI-05 workshop (Guidelines on Tactile and Haptic Interactions, October 2005) brought researchers together to develop a collection of ergonomic guidance and a framework (the GOTHI model of tactile and haptic interaction (Carter, van Erp, et. al., 2005)) for organizing this guidance. The inaugural meeting of ISO TC159/SC4/WG9 further refined this framework and adopted it as the basis for structuring its new series ISO standards on tactile and haptic interactions. The model itself will be elaborated in ISO 9241-910 Framework for Tactile and Haptic Interactions. The model has already proven useful in identifying and organizing specific guidelines in the first drafts of ISO 9241-920 Guidance on Tactile and Haptic Interaction. The paper discusses the various dimensions and properties of tactile/haptic interactions, identified in an expanded version of GOTHI model and identifies major considerations based on this model for use by developers (and potentially by evaluators) of interfaces that make use of tactile/haptic interactions ISO, 2006).

2005 Nesbitt KV, 'Using guidelines to assist in the visualisation design process', Conferences in Research and Practice in Information Technology Series (2005) [E1]

The design process of any visualisation involves many design decisions. One way to assist with these design decisions is to provide guidelines. This paper introduces the MS-Guidel... [more]

The design process of any visualisation involves many design decisions. One way to assist with these design decisions is to provide guidelines. This paper introduces the MS-Guidelines and the rationale behind them. The MS-Guidelines form a group of structured guidelines intended to help in designing not just visual but also multi-sensory displays of abstract data. They are organised by using the structure and concepts of the MS-Taxonomy. This taxonomy functions as a framework that allows guidelines to be categorised at different levels of detail. High-level or general guidelines can support early design considerations. More detailed, low-level guidelines provide support for more specific design decisions. To assist the designer use the guidelines they are incorporated into a multi-sensory design process called the MS-Process. An introduction to the MS-Taxonomy and the MS-Process is provided and discussed briefly in the context of information visualisation. A summary of the MS-Guidelines for visual display design are also presented. © 2005, Australian Computer Society, Inc.

Citations Scopus - 1
2005 Nesbitt KV, 'A Framework to Support the Designers of Haptic, Visual and Auditory Displays', Proceedings of GOTHI'05: Guidelines On Tactile and Haptic Interactions, Saskatoon, Saskatchewan, CANADA (2005) [E1]
2005 Nesbitt KV, 'Structured Guidelines to Support the Design of Haptic Displays', Proceedings of GOTHI'05:Guidelines On Tactile and Haptic Interactions, Saskatoon, Saskatchewan, CANADA (2005) [E1]
2005 Chang D, Nesbitt KV, 'Developing Gestalt-based Design Guidelines for Multi-sensory Displays', ACS Conferences in Research and Practice in Information Technology, Sydney, Australia (2005) [E1]
2004 Nesbitt KV, 'Getting to more abstract places using the metro map metaphor', EIGHTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, London, ENGLAND (2004) [E1]
Citations Scopus - 9Web of Science - 7
2004 Nesbitt KV, 'MS-Taxonomy: A conceptual framework for designing multi-sensory displays', EIGHTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, London, ENGLAND (2004) [E1]
Citations Scopus - 1
2004 Nesbitt KV, 'Comparing and Reusing Visualisation and Sonification Designs using the Ms-Taxonomy', International Community for Auditory Display, Sydney, Australia (2004) [E1]
2003 Blackmore K, Bossymaier T, Karratt D, Nesbitt KV, 'Intelligent Agent Framework for Modelling the Evolution of Small and Medium Sized Enterprises', Proceedings of the 8th Australian and New Zealand Conference on Intelligent Information Systems, Sydney (2003)
2003 Nesbitt KV, 'Automated and Perceptual Data Mining of Stock Market Data', Proceedings of the 8th Australian and New Zealand Conference on Intelligent Information Systems, Sydney (2003)
2002 Nesbitt KV, 'Experimenting with Haptic Attributes for Display of Abstract Data', Proceedings of Eurohaptics 2002, Edinburgh (2002)
2002 Nesbitt KV, Barrass S, 'Evaluation of a multimodal sonification and visualisation of depth of market stock data', Advanced Telecommunications Research Institute (ATR), Kyoto, Japan (2002)
2002 Nesbitt KV, Friedrich C, 'Applying gestalt principles to animated visualizations of network data', SIXTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, LONDON, ENGLAND (2002)
Citations Web of Science - 1
2001 Nesbitt KV, Gallimore RJ, Orenstein BJ, 'Using force feedback for multi-sensory display.', PROCEEDINGS OF THE 2ND AUSTRALASIAN USER INTERFACE CONFERENCE, AUIC 2001, GOLD COAST, AUSTRALIA (2001)
DOI 10.1109/AUIC.2001.906278
2001 Nesbitt KV, 'Modeling the Multi-sensory Design Space', Proceedings of the 2001 Asia-Pacific Symposium on Information Visualisation - Volume 9 (2001)
2001 Nesbitt K, 'Interacting with stock market data in a Virtual Environment', DATA VISUALIZATION 2001, ASCONA, SWITZERLAND (2001)
Citations Web of Science - 1
2000 Nesbitt KV, 'Designing Multi-sensory Models for Finding Patterns in Stock Market Data', Advances in Multimodal Interfaces ICMI2000, Beijing, China (2000) [E1]
Citations Web of Science - 1
2000 Nesbitt KV, 'A Classification of Multi-sensory Metaphors for Understanding Abstract Data in a Virtual Environment', Lecture Notes in Computer Science - 1948, Beijing, China (2000) [E1]
2000 Harding C, Loftin B, Ugray A, Gordon P, Nesbitt K, Chuter C, et al., 'Geoscientific data visualization on the Interactive Workbench', VISUAL DATA EXPLORATION AND ANALYSIS VII, SAN JOSE, CA (2000) [E1]
DOI 10.1117/12.378901
Citations Web of Science - 1
1999 Nesbitt KV, Gallimore RJ, Orenstein BJ, 'Investigating the Application of Virtual Environment Technology for use in the Petroleum Exploration Industry', Australian Computer Science Communications, Canberra, Australia (1999) [E1]
1999 Nesbitt KV, Orenstein B, 'Multisensory Metaphors and Virtual Environments applied to Technical Analysis of Financial Markets', Proceedings of the Conference on Advanced Investment Technology 1999, Gold Goast, Australia (1999) [E1]
1997 Nesbitt KV, Orenstein B, Gallimore R, McLaughlin JP, 'The Haptic Workbench applied to Petroleum 3D Seismic Interpretation', Proceedings of the Second PHANToM User's Group Workshop, Massachusetts (1997)
Show 55 more conferences

Software (14 outputs)

Year Citation Altmetrics Link
2007 Nesbitt KV, 'Health Care Visualisations' (2007)
1999 Nesbitt KV, Beresford-Smith B, Van Helden DF, 'TRACKER - Real-time edge tracking system for measuring the width of lymphatic vessels under experimental conditions.' (1999)
1996 Orenstein BJ, Nesbitt KV, Gallimore R, 'CAKE ¿ Computer Aided Knowledge Engineering' (1996)
1994 Nesbitt KV, 'GEORISK ¿ Risk Assessment for Geological Exploration' (1994)
1993 Nesbitt KV, 'MESA ¿ Maintenance Engineering Scheduling Assistant' (1993)
1993 Nesbitt KV, 'HMB ¿ Heat and Mass Balance' (1993)
1992 Nesbitt KV, 'OPSTOCK ¿ Laser Measurement and Electrical Motor control system' (1992)
1992 Nesbitt KV, Orenstein BJ, 'SACCS ¿ Interactive Caster Scheduling System' (1992)
1992 Nesbitt KV, 'PLOT ¿ Statistical plotting program' (1992)
1992 Nesbitt KV, Wall P, 'RACEWAY ¿ Laser Measurement System' (1992)
1991 Nesbitt KV, 'RAWMH ¿ Raw Material Handling Simulation' (1991)
1990 Nesbitt KV, 'MABAL ¿ Mass Balance for Processing Networks' (1990)
1990 Nesbitt KV, 'COSCOP ¿ Simulation program for coal preparation plants.' (1990)
1989 Nesbitt KV, 'Commercial Personnel System' (1989)
Show 11 more softwares

Design (1 outputs)

Year Citation Altmetrics Link
2006 Nesbitt KV, Places and Spaces: Mapping Science: PhD Thesis Map, Indiana University, New York Hall of Science, New York. (2006)

Creative Work (17 outputs)

Year Citation Altmetrics Link
2013 Nesbitt KV, The Story of the Creative ( Group Exhibit including 3 virtual works by Keith Nesbitt), See|Exhibition Space, Long Island City, Queens New York, USA (2013) [J2]
2013 Croft H, Nesbitt KV, Rasiah R, Cooper J, Arrighi G, Joyce B, McGuire B, Communication Scenario: Over the Counter Dispensing of the Emergency Contraceptive Pill (Video and Animation - in 3 parts), Newcastle, NSW, Australia (2013) [J2]
Co-authors Joyce Cooper, Rohan Rasiah, Gillian Arrighi
2013 Nesbitt KV, City Evolutions: Place of Coal, City Evolutions, Watt St Newcastle (2013) [J2]
2012 Nesbitt KV, Foley P, Buller C, View 3 - Homeshow, Newcastle Entertainment Centre Newcastle, Australia (2012)
2011 Nesbitt KV, Foley P, Buller C, View 3 - Windows, Bar Beach Pavilion Memorial Drive, Bar Beach, Newcastle, Australia (2011)
2008 Nesbitt KV, Framing Problems, University of Newcastle, Callaghan, Newcastle, Australia (2008) [J2]
2008 Newell R, Nesbitt KV, Rowe D, Morris S, Wyer M, Ashelford T, Tilt A Whirl - Emotional Park Vandals, Bathurst (2008)
2008 Nesbitt KV, Visual Connections, University of Sydney, Darlington, Sydney, Australia (2008) [J2]
2007 Nesbitt KV, Einstein & Picasso, New England Complex Systems Institute 24 Mt Auburn Rd, Cambridge, Boston, USA (2007)
2007 Nesbitt KV, Buller C, Foley P, View 3 - Waves (group exhibit with 3 artists), Bar Beach Pavilion Memorial Drive, Bar Beach, Newcastle (2007)
2007 Nesbitt KV, Three by Three, DCIT, University of Newcastle (2007)
2007 Nesbitt KV, Gerber M, Art & Complex Systems (2007)
2006 Nesbitt KV, Tsai J, Mr Lee's Fabulous Circus (2006)
2005 Nesbitt KV, 42-Abstract Train of Thought, HR Gallop Gallery, School of Visual & Performing Arts, Wagga Wagga, Australia (2005)
2005 Newell R, Nesbitt KV, Rowe D, Landscape (2005)
2005 Nesbitt KV, Foley P, Buller C, View 3, Bar Beach Pavilion Memorial Drive, Bar Beach, Newcastle (2005)
1996 Nesbitt KV, Orenstein BJ, Gallimore R, An Evaluation of Centres of Excellence in Virtual Environment Technologies (1996)
Show 14 more creative works

Report (16 outputs)

Year Citation Altmetrics Link
2013 Nesbitt KV, Snodgrass S, Tilbrook M, 'Adapting game interfaces to measure neck movements in a clinical physiotherapy application', NA, 16 (2013)
Co-authors Suzanne Snodgrass
2013 Nesbitt KV, 'Simplicity - A Design Pattern for Ideas', NA, 19 (2013)
1998 Nesbitt KV, Gallimore RJ, Gordon G, Ugray A, 'A Field Trial of a Virtual Environment Collaborative Workbench for Geoscientific Decision Support ¿ Phase 2 (January to September 1998)', BHP Research, Newcastle, Australia, 21 (1998)
1998 Nesbitt KV, Orenstein B, Gallimore R, 'An Evaluation of Haptic Technology for Information Display', BHP Research, Newcastle, Australia, 20 (1998)
1997 Nesbitt KV, Orenstein BJ, Gallimore R, 'An Evaluation of the Haptic Workbench for Seismic Interpretation', BHP Research, Newcastle, Australia, 8 (1997)
1996 Gallimore RJ, Orenstein BJ, Nesbitt KV, Leung L, Wall P, 'Advanced Computing Applications - Business Impact Catalogue', BHP Research, Newcastle, Australia, 85 (1996)
1996 Nesbitt KV, Orenstein BJ, Gallimore RJ, 'A Survey of Advanced Visualisation Platforms, Collaborative Platforms and Potential Consortia', BHP Research, Newcastle, Australia, 129 (1996)
1996 Wall P, Nesbitt KV, 'Analytical Techniques for Feature Extraction of Faults from Seismic data.', BHP Research, Newcastle, Australia, 16 (1996)
1996 Nesbitt KV, Orenstein BJ, 'An Evaluation of Centres of Excellence in Virtual Environment Technologies', BHP Research, Newcastle, Australia, 30 (1996)
1995 Gallimore RJ, Nesbitt KV, 'Trip Report - Technology 2005 and Scan-Tech ¿95.', BHP Research, Newcastle, Australia, 22 (1995)
1994 Nesbitt KV, Gorton D, Rantanen J, 'A Case Study of GOMS Analysis. Extension of User Interfaces', BHP Research, Newcastle, Australia, 14 (1994)
1992 Nesbitt KV, 'PC COSCOP and PC MABAL. Porting VAX/VMS software to the PC.', BHP Research, Newcastle, Australia, 36 (1992)
1992 Nesbitt KV, Wall P, 'Raceway Sensing - Software Report (VERSION 4.1)', BHP Research, Newcastle, Australia, 20 (1992)
1990 Nesbitt KV, 'MABAL - Mass Balancing for Coal Preparation - Enhancements and Modifications to existing Software', Central Research Laboratories, Shortland, NSW, Australia, 35 (1990)
1990 Nesbitt KV, 'COSCOP - Simulation Model of Coal Preparation Plants - Enhancements and Modifications to existing Software', Central Research Laboratories, Shortland, NSW, Australia (1990)
1990 Nesbitt KV, 'Introduction to VAXSet', Central Research Laboratories, Shortland, NSW, Australia, 13 (1990)
Show 13 more reports

Thesis / Dissertation (2 outputs)

Year Citation Altmetrics Link
2003 Nesbitt KV, Designing Multi-sensory Displays for Abstract Data, University of Sydney (2003)
1993 Nesbitt KV, Tracking Edges in Real Time, University of Newcastle (1993)
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Grants and Funding

Summary

Number of grants 5
Total funding $304,222

Click on a grant title below to expand the full details for that specific grant.


20141 grants / $25,000

Combining startle reflex modulation with serious gaming technologies to determine engagement and impact on depression and binge drinking in young people: The SHADoW Study$25,000

Funding body: Hunter Medical Research Institute

Funding body Hunter Medical Research Institute
Project Team Doctor Frances Kay-Lambkin, Professor Peter Walla, Doctor Keith Nesbitt
Scheme Project Grant
Role Investigator
Funding Start 2014
Funding Finish 2014
GNo G1301431
Type Of Funding Grant - Aust Non Government
Category 3AFG
UON Y

20131 grants / $262,430

City Evolutions Project - Watt Street$262,430

Funding body: Newcastle City Council

Funding body Newcastle City Council
Project Team Mr Chris Tucker, Professor Mark Balnaves, Doctor Ning Gu, Mr Ramsey Awad, Professor Mario Minichiello, Associate Professor Stephan Chalup, Doctor Keith Nesbitt
Scheme Research Grant
Role Investigator
Funding Start 2013
Funding Finish 2013
GNo G1201004
Type Of Funding Other Public Sector - Local
Category 2OPL
UON Y

20121 grants / $9,992

The application of health informatics to heart rate variability data for the performance management of elite athletes.$9,992

Funding body: University of Newcastle - Faculty of Science & IT

Funding body University of Newcastle - Faculty of Science & IT
Project Team Doctor David Cornforth, Doctor Keith Nesbitt, Doctor Piers Campbell
Scheme Strategic Initiative Research Fund (SIRF)
Role Investigator
Funding Start 2012
Funding Finish 2012
GNo G1401019
Type Of Funding Internal
Category INTE
UON Y

20081 grants / $800

Australasian User Interface Conference, University of Wollongong, 22/1/2008 - 25/1/2008$800

Funding body: University of Newcastle

Funding body University of Newcastle
Project Team Doctor Keith Nesbitt
Scheme Travel Grant
Role Lead
Funding Start 2008
Funding Finish 2008
GNo G0188342
Type Of Funding Internal
Category INTE
UON Y

20071 grants / $6,000

New Staff Grant 2007$6,000

Funding body: University of Newcastle

Funding body University of Newcastle
Project Team Doctor Keith Nesbitt
Scheme New Staff Grant
Role Lead
Funding Start 2007
Funding Finish 2007
GNo G0188334
Type Of Funding Internal
Category INTE
UON Y
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Research Supervision

Number of supervisions

Completed2
Current6

Total current UON EFTSL

Number of completed supervisions 2
Number of current supervisions 6

Current Supervision

Commenced Research Title / Program / Supervisor Type
2015 New Integrative Biomarkers for Assessing Motion Sickness
Human Biology, Faculty of Health and Medicine
Co-Supervisor
2015 Identifying the Impact Factors Affecting Pharmacist Performance to Develop a Best-Practice Model for Pharmaceutical Care Delivery
Pharmacy, Faculty of Health and Medicine
Co-Supervisor
2014 Gamification for Engagement: Evaluating Engagement and Efficacy in Serious Games for Education, Training and Therapy
Information Technology, Faculty of Science and Information Technology
Principal Supervisor
2013 Enhancing Player's Performance by Using Sound in Computer Games
Information Technology, Faculty of Science and Information Technology
Principal Supervisor
2012 Design and Development of Engaging Active Video Games (AVG) to Combat Childhood Obesity
Information Technology, Faculty of Science and Information Technology
Co-Supervisor
2007 Solving Dynamical Systems using Human Movement
Information Technology, Charles Sturt University
Co-Supervisor

Past Supervision

Year Research Title / Program / Supervisor Type
2012 Capturing Cultural Requirements in the Design of a Website for an Aboriginal Community
Information Technology, Faculty of Education and Arts
Principal Supervisor
2012 Capturing Cultural Requirements in the Design of a Website for an Aboriginal Community
Information Technology, Faculty of Science and Information Technology
Principal Supervisor
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News

Using Physiological Measurements in Game Analysis

Research Opportunity - Using Physiological Measurements in Game Analysis

November 25, 2014

A PhD or research masters opportunity exists focusing on using physiological measurement in game analysis under the supervision of Dr Karen Blackmore and Dr Keith Nesbitt

Dr Keith Nesbitt

Position

Senior Lecturer
School of Design Communication and IT
Faculty of Science and Information Technology

Focus area

Information Technology

Contact Details

Email keith.nesbitt@newcastle.edu.au
Phone (02) 4985 4519
Fax (02) 4921 5896

Office

Room ICT3.20
Building ICT Building
Location Callaghan
University Drive
Callaghan, NSW 2308
Australia
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