INFT6300
Computer Games Design
10 Units
Available in 2014
| WebLearn GradSchool | Trimester 2 |
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Previously offered in 2013, 2012, 2011, 2010, 2009, 2008
Introduces the techniques of designing computer games for the digital entertainment industry. With a focus on the conceptual component of games design, students will analyze key game design elements including game genres, concepts, virtual worlds, storytelling, character, user interface design, and core technologies. Via a series of written and practical projects, students will assimilate and expand upon the key theories and practices associated with computer games design.
| Objectives | On successful completion of the course, students should be able to: . Demonstrate an informed knowledge of concepts fundamental to computer games design . Communicate using the terminology specific to computer games design . Describe emerging trends within the computer games industry . Demonstrate an awareness of the ethical dimensions relevant to computer game design . Demonstrate an informed knowledge of screen based interactivity . Critically evaluate using the key concepts involved in computer games design . Describe the processes involved in the production cycle of computer games . Produce industry standard documentation towards a computer game concept proposal . Produce a visual presentation towards a computer game concept proposal. |
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| Content | Topics may include: - Fundamentals of computer games - Historic context of the Computer Games industry - Game genres and themes - Narrative and character development - Generating computer imagery - Interactivity - Virtual worlds - Game concept documentation - Computer games production cycle - Physical simulations - Game engines |
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| Replacing Course(s) | DESN6430 - Virtual Reality and Computer Games | ||||||
| Transition | INFT6300 replaces DESN6430. Students who have passed DESN6430 cannot count INFT6300 for credit. Students who have failed DESN6430 should enrol in INFT6300. | ||||||
| Industrial Experience | 0 | ||||||
| Assumed Knowledge | Students are expected to have at least a basic level of computer literacy commensurate with a Postgraduate level of study. This will include basic competency with the use of 'Office' style applications (word processing, presentation and spreadsheet) and internet/web browsers. | ||||||
| Modes of Delivery | Distance Learning : IT Based Flexible Delivery / Student Centred Learning Internal Mode |
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| Teaching Methods | Email Discussion Group
Lecture Experience Based Learning Computer Lab |
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| Assessment Items |
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| Contact Hours | Lecture: for 2 hour(s) per Week for Full Term Computer Lab: for 2 hour(s) per Week for Full Term |
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| Timetables | 2014 Course Timetables for INFT6300 |