INFT3302
Multimedia and Animation
10 Units
Available in 2014
| Callaghan Campus | Semester 2 |
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Previously offered in 2013, 2012, 2011, 2010, 2009, 2008, 2007, 2006
Multimedia and animation are important parts of the entertainment, design and IT industries. Computer-aided animation, special effects, lighting, spatial relationships and 3D-model construction all fall within the role animation plays in today's multimedia and digital content creation. This course emphasises the design and implementation of 2D and 3D-animation for a wide variety of multimedia products. The outcome of the course is the production and implementation of a variety of animations and models into multimedia and digital content projects.
| Objectives | On completion of this course, students will be able to: 1. Design and create animation using computerised animation tools. 2. Design and create 2D and 3D-models. 3. Include animation into digital content and multimedia products. |
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| Content | 1. Basic capabilities and limitations of animation tools, 2. Uses of animation in multimedia, 3. Key-frame animation, 4. Design and construction of 3D models, 5. Spline and polygon modeling techniques. 6. Texturing, 7. Lighting, 8. Rendering, 9. Particle systems & dynamics, 10. Compositing, 11. VRML |
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| Replacing Course(s) | N/A | ||||||
| Transition | N/A | ||||||
| Industrial Experience | 0 | ||||||
| Assumed Knowledge | INFT3201 (or equivalent) or DESN1300 and DESN2310. Not to count with DESN2240 or DESN2250. | ||||||
| Modes of Delivery | Internal Mode | ||||||
| Teaching Methods | Problem Based Learning
Lecture Integrated Learning Self Directed Learning Student Projects Computer Lab |
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| Assessment Items |
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| Contact Hours | Lecture: for 2 hour(s) per Week for Full Term Computer Lab: for 2 hour(s) per Week for Full Term |
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| Timetables | 2014 Course Timetables for INFT3302 |