INFT1992
Introductory Information Technology 1
40 Units
Available in 2014
| Callaghan Campus | Semester 1 |
|---|
These courses will assess the basic content of courses in the Bachelor of Information
Technology that will provide a validation of prior learning that is aligned to the content
of core and directed courses in the degree. This validation will be tested in combination
of revision tutorials, assessment items such as assignments and examinations. These
courses will also include a study skills component that will assist students with their
transition to university study.
Part 1 is the first of the two courses, and provides a focus on the nature of the
Information and Communication Technology sector, elementary concepts in
programming, problem solving, apply and use new media technologies; and project
management and teamwork.
| Objectives | On successful completion of this course students will be able to: 1. Understand the nature of the Information and Communication Technology sector; 2. Comprehend, design and apply key concepts in programming; 3. Recognise, analyse and develop solutions to problems in programming; 4. Describe, interpret and apply key technologies used in developing and distributing new media production and content; 5. Work and communicate as an effective member of a well-managed team; and 6. Recognise and apply ethical, legal and social responsibilities in Information and Communication Technology sector. |
||||||||
|---|---|---|---|---|---|---|---|---|---|
| Content | This course validates students understanding of key areas of Information and Communication Technology. Core components of this course may include: 1. The nature of the Information and Communication Technology sector with potential careers; 2. The ethical, legal and social responsibilities of those in the Information and Communication Technology sector; 3. The key concepts of project management and teamwork; 4. Elementary programming concepts and structures; 5. The key concepts and tools for problem analysis and modelling; 6. Testing and documenting solutions to problems; 7. The practical design of creative solutions to problems with examples from both the creative industries and object modelling and system design; 8. Content development, production and distribution in digital media devices and formats. Students will also be given additional Academic skills development including such areas as research skills, note taking, contributions to tutorials and group work, referencing as well as being shown how to use the University's on-line resources This course will be modularized in order to review and validate the required components. |
||||||||
| Replacing Course(s) | NA | ||||||||
| Transition | NA | ||||||||
| Industrial Experience | 0 | ||||||||
| Assumed Knowledge | NA | ||||||||
| Modes of Delivery | Internal Mode | ||||||||
| Teaching Methods | Lecture
Self Directed Learning Student Projects Workshop |
||||||||
| Assessment Items |
|
||||||||
| Contact Hours | Lecture: for 1 hour(s) per Week for 6 weeks Workshop: for 2 hour(s) per Week for 6 weeks |
||||||||
| Timetables | 2014 Course Timetables for INFT1992 |