Available in 2014

Callaghan Campus Semester 2

Previously offered in 2013, 2012, 2011, 2010, 2009, 2008, 2007, 2006, 2005, 2004

Studies issues related to the displaying of objects, which may include: 2D drawing primitives, homogeneous coordinates, curves and surfaces, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, real time rendering, colour modes, computer vision.

Objectives 1. Obtain an overview of computer graphics techniques.
2. Learn to think geometrically and to understand computer graphics algorithms.
3. Learn graphics programming skills.
Content 1. Graphics pipeline.
2. Graphics algorithms.
3. Geometrical operations used in graphics.
4. Methods for modeling curves, surfaces, and solids.
5. Lighting models and colour.
6. Computer vision.
Replacing Course(s) N/A
Transition N/A
Industrial Experience 0
Assumed Knowledge SENG1120, MATH1110
Modes of Delivery Internal Mode
Teaching Methods Lecture
Laboratory
Assessment Items
Examination: Class As per course outline.
Essays / Written Assignments As per course outline.
Examination: Formal As per the University's exam timetable. .
Laboratory Exercises As per course outline.
Projects As per course outline
Contact Hours Computer Lab: for 1 hour(s) per Week for Full Term
Lecture: for 3 hour(s) per Week for Full Term
Compulsory Components
Compulsory Course Component Students must obtain 40% in the final exam to pass the course.
Student achieving >25% but less that 40% will be offered an alternate assessment if, and only if, all other assessment items have been submitted.
Students obtaining <25% will not be offered an alternate assessment, and will fail the course, unless students have submitted Adverse Circumstances in accordance with the Adverse Circumstances Policy.
Timetables 2014 Course Timetables for COMP3320