Computer Graphics

Course code COMP3320Units 10Level 3000Faculty of Engineering and Built EnvironmentSchool of Electrical Engineering and Computer Science

Studies issues related to the displaying of objects, which may include: 2D drawing primitives, homogeneous coordinates, curves and surfaces, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, real time rendering, colour modes, computer vision.

Available in 2015

Callaghan CampusSemester 2
Previously offered in 2014
Objectives1. Obtain an overview of computer graphics techniques.
2. Learn to think geometrically and to understand computer graphics algorithms.
3. Learn graphics programming skills.
Content1. Graphics pipeline.
2. Graphics algorithms.
3. Geometrical operations used in graphics.
4. Methods for modeling curves, surfaces, and solids.
5. Lighting models and colour.
6. Computer vision.
Replacing Course(s)N/A
TransitionN/A
Industrial Experience0
Assumed KnowledgeSENG1120, MATH1110
Modes of DeliveryInternal Mode
Teaching MethodsLecture
Laboratory
Assessment Items
Examination: ClassAs per course outline.
Essays / Written AssignmentsAs per course outline.
Examination: FormalAs per the University's exam timetable. .
Laboratory ExercisesAs per course outline.
ProjectsAs per course outline
Contact HoursComputer Lab: for 1 hour(s) per Week for Full Term
Lecture: for 3 hour(s) per Week for Full Term
Compulsory Components
Compulsory Course ComponentStudents must obtain 40% in the final exam to pass the course.
Student achieving >25% but less that 40% will be offered an alternate assessment if, and only if, all other assessment items have been submitted.
Students obtaining <25% will not be offered an alternate assessment, and will fail the course, unless students have submitted Adverse Circumstances in accordance with the Adverse Circumstances Policy.
Timetables2015 Course Timetables for COMP3320